Initial upload

This commit is contained in:
myawired
2026-05-03 14:53:43 -04:00
commit 7a46a17131
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using System.Security.Principal;
using Newtonsoft.Json;
using Rec_rewild_live_rewrite.api;
using Rec_rewild_live_rewrite.api.dbs;
using Rec_rewild_live_rewrite.api.server;
using Rec_rewild_live_rewrite.api.server.Classes.db_class;
using RewildLiveSource.Controllers;
using static Rec_rewild_live_rewrite.api.server.Moderation_Detail;
namespace RewildLiveSource.api.admin
{
internal static class DevChatCommands
{
public static string? ParseCommand(string msg, string context, ulong playerId)
{
if (string.IsNullOrWhiteSpace(msg))
return null;
if (!msg.StartsWith("!"))
return null;
if (!PlayerDB.CheckDevFlag(playerId))
return "You are not allowed to use dev commands.";
string[] parts = msg.Trim().Split(' ', 2, StringSplitOptions.RemoveEmptyEntries);
string command = parts[0].ToLowerInvariant();
string args = parts.Length > 1 ? parts[1] : "";
return command switch
{
"!bring_all" => HandleBringAll(args),
"!goto" => HandleGoto(args, playerId),
"!help" => HandleHelp(),
"!add_room_role" => HandleAddRoomRole(args, playerId),
"!remove_room_role" => HandleRemoveRoomRole(args, playerId),
"!ban" => HandleBan(args, playerId),
"!kick" => HandleKick(args),
_ => "Unknown command. Use !help"
};
}
// ------------------------------------------------------------
// BRING ALL
// ------------------------------------------------------------
private static string HandleBringAll(string msg)
{
if (string.IsNullOrWhiteSpace(msg))
return "Usage: !bring_all Room.Subroom [private]";
bool isPrivate = false;
msg = msg.Trim();
if (msg.EndsWith(" private", StringComparison.OrdinalIgnoreCase))
{
isPrivate = true;
msg = msg[..^8].Trim();
}
string room;
string subroom = "";
var split = msg.Split('.', 2, StringSplitOptions.RemoveEmptyEntries);
room = split[0];
if (split.Length == 2)
subroom = split[1];
var session = Sessions.CreateRoom(room, subroom, isPrivate);
foreach (var (playerId, _) in NotificationsController.WebSockets.ToArray())
{
try
{
HeartbeatDB.UpdatePlayerHeartbeat(playerId, session);
}
catch (Exception ex)
{
Console.WriteLine($"Failed to move player {playerId}: {ex.Message}");
}
}
// ❗ Fallback ONLY if you don't have online tracking
// for (ulong id = 1; id <= PlayerDB.GetMaxPlayerId(); id++)
// HeartbeatDB.UpdatePlayerHeartbeat(id, session);
return $"Sent all players to {(isPrivate ? "PRIVATE " : "")}{room}" +
(string.IsNullOrEmpty(subroom) ? "" : $".{subroom}");
}
// ------------------------------------------------------------
// GOTO
// ------------------------------------------------------------
private static string HandleGoto(string arg, ulong playerId)
{
if (string.IsNullOrWhiteSpace(arg))
return "Usage: !goto Room.Subroom";
string room;
string subroom = "";
var split = arg.Split('.', 2, StringSplitOptions.RemoveEmptyEntries);
room = split[0];
if (split.Length == 2)
subroom = split[1];
var session = Sessions.CreateRoom(room, subroom);
HeartbeatDB.UpdatePlayerHeartbeat(playerId, session);
return string.IsNullOrEmpty(subroom)
? $"Teleporting you to {room}"
: $"Teleporting you to {room}.{subroom}";
}
// ------------------------------------------------------------
// HELP
// ------------------------------------------------------------
private static string HandleHelp()
{
return @"
!bring_all <Room.Subroom> [private]
Sends all players to the specified room.
Example: !bring_all RecCenter.Home private
!goto <Room.Subroom>
Teleports you to a room.
Example: !goto RecCenter.Home
!add_room_role <PlayerName|me>, <RoomName>, <Role>
Roles: None, Banned, Host, Moderator, CoOwner, TemporaryCoOwner, Creator
!remove_room_role <PlayerName|me>, <RoomName>
Removes ALL roles for a player in a room.
!ban <PlayerName>, <DurationSeconds>, <Category>, [Message]
Example: !ban ThriftyEmu, 3600, Cheating, Please follow the rules
".Trim();
}
// ------------------------------------------------------------
// ADD ROOM ROLE
// ------------------------------------------------------------
private static string HandleAddRoomRole(string args, ulong callerId)
{
if (string.IsNullOrWhiteSpace(args))
return "Usage: !add_room_role PlayerName, RoomName, RoleName";
var split = args.Split(',', StringSplitOptions.RemoveEmptyEntries);
ulong targetId;
string roomName;
string roleName;
if (split.Length == 2)
{
targetId = callerId;
roomName = split[0].Trim();
roleName = split[1].Trim();
}
else if (split.Length == 3)
{
string playerName = split[0].Trim();
roomName = split[1].Trim();
roleName = split[2].Trim();
targetId = playerName.Equals("me", StringComparison.OrdinalIgnoreCase)
? callerId
: PlayerDB.GetPlayerIdByName(playerName);
if (targetId == 0)
return $"Player '{playerName}' not found.";
}
else
{
return "Invalid format. Use: !add_room_role PlayerName, RoomName, RoleName";
}
if (!Enum.TryParse<RoomDBClasses.Role_data>(roleName, true, out var role))
return $"Invalid role '{roleName}'.";
bool result = RoomDB.AddRoleToRoom(roomName, (int)targetId, role);
if (!result)
return $"Room '{roomName}' not found.";
if (role == RoomDBClasses.Role_data.Creator)
RoomDB.SetRoomCreatorId(targetId, roomName);
return $"Added role {role} to room {roomName} for player ID {targetId}.";
}
// ------------------------------------------------------------
// REMOVE ROOM ROLE
// ------------------------------------------------------------
private static string HandleRemoveRoomRole(string args, ulong callerId)
{
if (string.IsNullOrWhiteSpace(args))
return "Usage: !remove_room_role PlayerName, RoomName";
var split = args.Split(',', StringSplitOptions.RemoveEmptyEntries);
if (split.Length != 2)
return "Invalid format. Use: !remove_room_role PlayerName, RoomName";
string playerName = split[0].Trim();
string roomName = split[1].Trim();
ulong targetId = playerName.Equals("me", StringComparison.OrdinalIgnoreCase)
? callerId
: PlayerDB.GetPlayerIdByName(playerName);
if (targetId == 0)
return $"Player '{playerName}' not found.";
bool result = RoomDB.RemoveRoleFromRoom(roomName, (int)targetId);
return result
? $"Removed all roles from room '{roomName}' for player '{playerName}'."
: $"Room '{roomName}' not found or no roles assigned.";
}
// ------------------------------------------------------------
// BAN
// ------------------------------------------------------------
private static string HandleBan(string args, ulong devid)
{
if (string.IsNullOrWhiteSpace(args))
return "Usage: !ban PlayerName, DurationSeconds, Category, Message";
var split = args.Split(',', 4, StringSplitOptions.RemoveEmptyEntries);
if (split.Length < 3)
return "Invalid format. Use: !ban PlayerName, DurationSeconds, Category, Message";
string playerName = split[0].Trim();
string durationStr = split[1].Trim();
string categoryStr = split[2].Trim();
string message = split.Length == 4 ? split[3].Trim() : "";
ulong playerId = PlayerDB.GetPlayerIdByName(playerName);
if (playerId == 0)
return $"Player '{playerName}' not found.";
if (!int.TryParse(durationStr, out int duration) || duration < 0)
return "Invalid duration. Must be a non-negative number.";
if (!Enum.TryParse<Moderation_Detail.ReportCategory>(categoryStr, true, out var category))
category = Moderation_Detail.ReportCategory.Moderator;
PlayerDB.Set_moderation_block(
playerId,
category,
duration,
gameSessionId: -1,
isHostKick: false,
message: message,
playerIdReporter: null,
isBan: true,
bannedByPlayerId: devid
);
return $"Player '{playerName}' banned for {duration} seconds ({category}).";
}
private static string HandleKick(string args)
{
if (string.IsNullOrWhiteSpace(args))
return "Usage: !kick PlayerName";
var split = args.Split(',', 4, StringSplitOptions.RemoveEmptyEntries);
if (split.Length < 3)
return "Invalid format. Use: !kick PlayerName";
string playerName = split[0].Trim();
ulong playerId = PlayerDB.GetPlayerIdByName(playerName);
if (playerId == 0)
return $"Player '{playerName}' not found.";
PlayerDB.Set_moderation_block(
playerId,
ReportCategory.Moderator,
duration: 1,
gameSessionId: -1,
isHostKick: true,
message: "You have been kicked.",
playerIdReporter: null,
isBan: false,
bannedByPlayerId: 0
);
return $"Player '{playerName}' has been kicked to their Dorm Room.";
}
}
}
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using System.Linq;
using System.Runtime.InteropServices;
using System.Text.RegularExpressions;
using Discord;
using Discord.Interactions;
using Microsoft.AspNetCore.Mvc;
using Newtonsoft.Json;
using Rec_rewild_live_rewrite.api.dbs;
using Rec_rewild_live_rewrite.api.server;
using Rec_rewild_live_rewrite.api.server.Classes.db_class;
namespace Rec_rewild_live_rewrite.api.DiscordBot
{
public class BotCommands : InteractionModuleBase<SocketInteractionContext>
{
[SlashCommand("get-user", "Get Rec Rewild user by ID or name.")]
public async Task GetUserByIdOrName(string userInput)
{
try
{
player_data? player;
if (ulong.TryParse(userInput, out ulong playerId))
{
player = PlayerDB.GetFullAccount(playerId);
}
else
{
player = PlayerDB.GetFullAccountByName(userInput);
}
if (player == null)
{
await RespondAsync("No user found with the provided ID or name.", ephemeral: true);
return;
}
var bio = $"{player.player_Extra.Bio}" ?? "This player hasn't written a bio yet!";
if (string.IsNullOrEmpty(bio))
{
bio = "This player hasn't written a bio yet!";
}
var embed = new EmbedBuilder()
.WithTitle($"{player.player.Username}")
.WithDescription(
$"Username: **@{player.player.Username}**\n" +
$"Display Name: **{player.player.DisplayName}**\n" +
$"Level: **{player.player.Level}**\n" +
$"Bio: ```{bio}```\n" +
$"This account is linked to the Discord User: <@{player.player_Extra.DiscordId}>")
.WithColor(Color.DarkGreen)
//.AddField("test", player.playerid.ToString(), true)
//.WithImageUrl(player.profile_image_url ?? "https://default-image-url.com")
.WithThumbnailUrl($"https://recrewild.oldrec.net/img/{player.player.profileImage}?cropSquare=true")
.Build();
await RespondAsync(embed: embed);
}
catch (Exception ex)
{
await RespondAsync($"Uh Oh Something Went Wrong! Please try again.", ephemeral: true);
}
}
[SlashCommand("leaderboard", "Display the leaderboard for Rec Rewild rooms.")]
public async Task ShowLeaderboardAsync(string roomname, int statchannel)
{
try
{
var room = RoomDB.GetRoomByName(roomname);
if (room == null)
{
await RespondAsync("Room not found!", ephemeral: true);
return;
}
var leaderboard = LeaderboardDB.GetNearbyScores(1, statchannel, room.RoomId, 0);
if (leaderboard == null || leaderboard.Count == 0)
{
await RespondAsync("There is no leaderboard or there are no scores for this room!", ephemeral: true);
return;
}
var embedBuilder = new EmbedBuilder()
.WithTitle($"Rec Rewild - Top Players in ^{roomname} Leaderboard")
.WithDescription("Here are the top players.")
.WithColor(Color.DarkGreen)
.WithFooter("Keep playing to climb the ranks!");
int rank = 1;
foreach (var score in leaderboard)
{
var player = PlayerDB.GetFullAccount((ulong)score.PlayerId);
if (player == null) continue;
string rankSuffix = rank switch
{
1 => "st",
2 => "nd",
3 => "rd",
_ => "th"
};
embedBuilder.AddField(
$"{rank}{rankSuffix} - @{player.player.Username} (Score: {score.Score})",
true
);
rank++;
}
var embed = embedBuilder.Build();
await RespondAsync(embed: embed);
}
catch (Exception ex)
{
await RespondAsync($"Uh Oh Something Went Wrong! Please try again.", ephemeral: true);
}
}
[SlashCommand("create", "Create your Rec Rewild account.")]
public async Task CreateAccount(string platformid)
{
string CreateErrorMessage =
"Invalid platform ID provided. Please use [Steam ID](https://media.discordapp.net/attachments/1449894388464615647/1472652698808488007/SteamIDTutorial.png?ex=69935a33&is=699208b3&hm=ed4b9b9810afb627a3279655c4ea712ad19d95d01bbb4adbe0cf5111833c19ce&)";
ulong allowedChannelId = 1449894388464615647; // command allowed channel
ulong logChannelId = 1473888914841407488; // staff log channel
// Local logging function inside this method
async Task Log(string message)
{
var logChannel = Context.Client.GetChannel(logChannelId) as IMessageChannel;
if (logChannel != null)
await logChannel.SendMessageAsync(message);
}
// Check allowed channel
if (Context.Channel.Id != allowedChannelId)
{
await Log($"⚠️ **Wrong Channel Attempt**\nUser: <@{Context.User.Id}> (`{Context.User.Id}`)\nChannel: <#{Context.Channel.Id}>\nTime: <t:{DateTimeOffset.UtcNow.ToUnixTimeSeconds()}:F>");
await RespondAsync($"❌ You can only use this command in <#{allowedChannelId}>.", ephemeral: true);
return;
}
// Validate platform ID format
if (!ulong.TryParse(platformid, out ulong platformId))
{
await Log($"❌ **Invalid Platform ID Format**\nUser: <@{Context.User.Id}> (`{Context.User.Id}`)\nInput: `{platformid}`\nTime: <t:{DateTimeOffset.UtcNow.ToUnixTimeSeconds()}:F>");
await RespondAsync(CreateErrorMessage, ephemeral: false);
return;
}
if (!platformid.StartsWith("7656"))
{
await Log($"❌ **Invalid Steam ID Prefix**\nUser: <@{Context.User.Id}> (`{Context.User.Id}`)\nInput: `{platformid}`\nTime: <t:{DateTimeOffset.UtcNow.ToUnixTimeSeconds()}:F>");
await RespondAsync(CreateErrorMessage, ephemeral: false);
return;
}
if (Context == null || Context.User == null)
{
throw new Exception("Context or Context.User is null");
}
try
{
var guildUser = Context.User as IGuildUser;
ulong DiscordUserId = guildUser?.Id ?? Context.User.Id;
Console.WriteLine($"Creating account for Discord User ID: {DiscordUserId} with Platform ID: {platformId}");
HashSet<ulong> blockedDiscordIds = new()
{
1176571557414445137,
1193883666946998383,
1344328341951615106
};
HashSet<ulong> blockedPlatformIds = new()
{
76561199485696854
};
// Duplicate checks
if (PlayerDB.GetAccountCountByPlatformId(platformId) > 0)
{
await Log($"⚠️ **Duplicate Platform Attempt**\nUser: <@{DiscordUserId}> (`{DiscordUserId}`)\nPlatform ID: `{platformId}`\nTime: <t:{DateTimeOffset.UtcNow.ToUnixTimeSeconds()}:F>");
await RespondAsync("You already have an account!", ephemeral: false);
return;
}
if (PlayerDB.GetAccountCountByDiscordId(DiscordUserId) > 0)
{
await Log($"⚠️ **Duplicate Discord Attempt**\nUser: <@{DiscordUserId}> (`{DiscordUserId}`)\nPlatform ID: `{platformId}`\nTime: <t:{DateTimeOffset.UtcNow.ToUnixTimeSeconds()}:F>");
await RespondAsync("You already have an account!", ephemeral: false);
return;
}
// Blocked users
if (blockedDiscordIds.Contains(DiscordUserId) || blockedPlatformIds.Contains(platformId))
{
await Log($"🚫 **Blocked Account Creation Attempt**\nUser: <@{DiscordUserId}> (`{DiscordUserId}`)\nPlatform ID: `{platformId}`\nTime: <t:{DateTimeOffset.UtcNow.ToUnixTimeSeconds()}:F>");
await RespondAsync("You require manual verification. Contact @e12354 on Discord.", ephemeral: false);
return;
}
// Create account
account_data acc;
PlayerDB.CreateAccount(Platforms.Steam, platformId, Utils.GetRandomString(30), DiscordUserId, out acc);
var random_pass = Utils.GetRandomString(30);
PlayerDB.SetPlayerPassword(random_pass, acc.accountId, log: false);
string username = guildUser?.Nickname
?? Context.User.GlobalName
?? Context.User.Username
?? Utils.GetRandomName();
string sanitizedUsername = Regex.Replace(username, @"[^a-zA-Z0-9]", "");
if (string.IsNullOrWhiteSpace(sanitizedUsername))
sanitizedUsername = Utils.GetRandomName();
bool success = PlayerDB.SetPlayerUsername(sanitizedUsername, acc.accountId);
PlayerDB.SetDisplayName(sanitizedUsername, acc.accountId);
if (!success)
{
sanitizedUsername += new Random().Next(100000, 999999).ToString();
PlayerDB.SetPlayerUsername(sanitizedUsername, acc.accountId);
PlayerDB.SetDisplayName(sanitizedUsername, acc.accountId);
}
var account = PlayerDB.GetFullAccount(acc.accountId);
// Log successful creation
await Log($"🆕 **Account Created Successfully**\nUser: <@{DiscordUserId}> (`{DiscordUserId}`)\nPlatform ID: `{platformId}`\nAccount ID: `{acc.accountId}`\nUsername: `{account.player.Username}`\nTime: <t:{DateTimeOffset.UtcNow.ToUnixTimeSeconds()}:F>");
// DM user
try
{
await Context.User.SendMessageAsync(
$"✅ **Rec Rewild account created!**\n\n" +
$"**Username:** `{account.player.Username}`\n" +
$"**Password:** `{random_pass}`\n\n" +
$"⚠️ Keep this password secret. Sharing this password will result in a ban."
);
}
catch
{
await Log($"⚠️ **DM Failed After Account Creation**\nUser: <@{DiscordUserId}> (`{DiscordUserId}`)\nAccount ID: `{acc.accountId}`\nTime: <t:{DateTimeOffset.UtcNow.ToUnixTimeSeconds()}:F>");
await RespondAsync("Account created, but I couldn't DM you. Please enable DMs from this server. After you do launch the build.", ephemeral: false);
return;
}
await RespondAsync("📩 Check your DMs!", ephemeral: false);
}
catch (Exception ex)
{
await Log($"💥 **Account Creation Exception**\nUser: <@{Context.User.Id}> (`{Context.User.Id}`)\nError: `{ex.Message}`\nTime: <t:{DateTimeOffset.UtcNow.ToUnixTimeSeconds()}:F>");
Console.WriteLine(ex);
await RespondAsync("Uh oh! Something went wrong. Please try again.", ephemeral: false);
}
}
}
}
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using Discord;
using Discord.WebSocket;
using Discord.Interactions;
using System;
using System.Reflection;
using System.Threading.Tasks;
public class DiscordBot
{
private readonly DiscordSocketClient _client;
private readonly InteractionService _commands;
private readonly IServiceProvider _services;
private readonly IServiceProvider _serviceProvider;
private static string BOT_TOKEN = "REPLACEME";
public DiscordBot(IServiceProvider services)
{
_client = new DiscordSocketClient();
_commands = new InteractionService(_client.Rest);
_serviceProvider = services;
}
public async Task RunAsync()
{
_client.Log += Log;
_client.Ready += Ready;
_client.InteractionCreated += HandleInteraction;
await _client.LoginAsync(TokenType.Bot, BOT_TOKEN);
await _client.StartAsync();
await Task.Delay(-1); // Keeps the bot running
}
private async Task Ready()
{
Console.WriteLine("Bot is connected and ready!");
// Now that the bot is ready, register commands
await RegisterCommandsAsync();
}
private async Task RegisterCommandsAsync()
{
try
{
Console.WriteLine("Starting to register commands...");
await _commands.AddModulesAsync(Assembly.GetEntryAssembly(), _services);
Console.WriteLine("Modules loaded for command registration.");
// Register commands for a specific guild (faster propagation)
await _commands.RegisterCommandsToGuildAsync(1253525152503955497);
Console.WriteLine("Commands registered to guild successfully.");
// Optionally, register commands globally (can take time to propagate)
//await _commands.RegisterCommandsGloballyAsync();
//Console.WriteLine("Global commands registered successfully.");
}
catch (Exception ex)
{
Console.WriteLine(ex);
}
}
private Task Log(LogMessage log)
{
Console.WriteLine(log);
return Task.CompletedTask;
}
private async Task HandleInteraction(SocketInteraction interaction)
{
// Handle the interaction using the InteractionService
var context = new SocketInteractionContext(_client, interaction);
await _commands.ExecuteCommandAsync(context, _serviceProvider);
}
}
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using Rec_rewild_live_rewrite.api.server.Classes.db_class;
using Rec_rewild_live_rewrite.api.server.Classes;
using Rec_rewild_live_rewrite.api.dbs;
using System.Security.Principal;
using static Rec_rewild_live_rewrite.api.WebsocketEvents;
using Rec_rewild_live_rewrite.api.server;
using Microsoft.IdentityModel.Tokens.Experimental;
namespace Rec_rewild_live_rewrite.api
{
public class WebsocketEvents
{
public static Reponse create_player_updated_account2_Response(string id, account_data_me account)
{
return new Reponse
{
Id = id,
Msg = account
};
}
public static Reponse create_sub(string id, ulong playerid, int membershipType)
{
return new Reponse
{
Id = id,
Msg = new Sub
{
creatorAccountId = playerid,
clubId = 1,
membershipType = membershipType,
}
};
}
public static Reponse createResponse_levelupdate(ulong playerid, int level, int xp)
{
return new Reponse
{
Id = "PlayerProgressionLevelUpdate",
Msg = new
{
PlayerId = playerid,
Level = level,
XP = xp,
}
};
}
public static Reponse CreateResponseReputationUpdate(ulong playerId)
{
var acc = PlayerDB.GetFullAccount(playerId);
return new Reponse
{
Id = "ReputationUpdate",
Msg = new
{
AccountId = playerId,
IsCheerful = acc.player.PlayerReputation.IsCheerful,
Noteriety = acc.player.PlayerReputation.Noteriety,
SelectedCheer = acc.player.PlayerReputation.SelectedCheer,
CheerCredit = acc.player.PlayerReputation.CheerCredit,
CheerGeneral = acc.player.PlayerReputation.CheerGeneral,
CheerHelpful = acc.player.PlayerReputation.CheerHelpful,
CheerCreative = acc.player.PlayerReputation.CheerCreative,
CheerGreatHost = acc.player.PlayerReputation.CheerGreatHost,
CheerSportsman = acc.player.PlayerReputation.CheerSportsman,
SubscriberCount = acc.player_Extra.sub_count,
SubscribedCount = 0,
RecRoomDeveloper = PlayerDB.CheckDevFlag(acc.player.Id)
}
};
}
public static Reponse CreateMessageResponse(MessageData messageData)
{
return new Reponse
{
Id = "2",
Msg = messageData
};
}
public static Reponse CreateLogout(ulong id)
{
return new Reponse
{
Id = "6", // 6 = Logout
Msg = new
{
}
};
}
public static Reponse CreateBan(Moderation_Detail.ModerationBlockDetails block)
{
return new Reponse
{
Id = "22",
Msg = block
};
}
public class Reponse
{
public string? Id { get; set; }
public object? Msg { get; set; }
}
public enum ResponseResults
{
RelationshipChanged = 1,
MessageReceived,
MessageDeleted,
PresenceHeartbeatResponse,
RefreshLogin,
Logout,
SubscriptionUpdateProfile = 11,
SubscriptionUpdatePresence,
SubscriptionUpdateGameSession,
SubscriptionUpdateRoom = 15,
SubscriptionUpdateRoomPlaylist,
ModerationQuitGame = 20,
ModerationUpdateRequired,
ModerationKick,
ModerationKickAttemptFailed,
ModerationRoomBan,
ServerMaintenance,
GiftPackageReceived = 30,
GiftPackageReceivedImmediate,
GiftPackageRewardSelectionReceived,
ProfileJuniorStatusUpdate = 40,
RelationshipsInvalid = 50,
StorefrontBalanceAdd = 60,
StorefrontBalanceUpdate,
StorefrontBalancePurchase,
ConsumableMappingAdded = 70,
ConsumableMappingRemoved,
PlayerEventCreated = 80,
PlayerEventUpdated,
PlayerEventDeleted,
PlayerEventResponseChanged,
PlayerEventResponseDeleted,
PlayerEventStateChanged,
ChatMessageReceived = 90,
CommunityBoardUpdate = 95,
CommunityBoardAnnouncementUpdate,
InventionModerationStateChanged = 100,
FreeGiftButtonItemsAdded = 110,
LocalRoomKeyCreated = 120,
LocalRoomKeyDeleted
}
public enum MessageType
{
GameInvite,
GameInviteDeclined,
GameJoinFailed,
PartyActivitySwitch,
FriendInvite,
VoteToKick,
GameInviteV2,
PartyActivitySwitchV2,
RequestGameInvite = 10,
RequestGameInviteDeclined,
FriendStatusOnline = 20,
TextMessage = 30,
FriendRequestAccepted = 40,
PlayerCheer = 50,
PlayerCheerAnonymous,
RoomCoOwnerAdded = 60,
RoomCoOwnerRemoved,
RoomCoOwnerInvited,
CreatorPublishedNewRoom = 70,
PlayerAttendingEvent = 80,
PlayerEventInvitation,
GroupInvitation = 90,
PlayerJoinedGroup,
CoachMessage = 100
}
public static Reponse createResponse_msg(string message, ulong playerid)
{
return new Reponse
{
Id = "2",
Msg = new
{
FromPlayerId = (long)playerid,
Id = rng.Next(1, 0x7ffffff),
SentTime = DateTime.UtcNow,
Type = 100,
Data = message,
RoomId = 1
}
};
}
private static readonly Random rng = new Random();
}
}
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using System.Xml.Linq;
using LiteDB;
using Newtonsoft.Json;
using Rec_rewild_live_rewrite.api.server;
using Rec_rewild_live_rewrite.api.server.Classes.db_class;
using static Rec_rewild_live_rewrite.api.server.Classes.db_class.ChatDBClasses;
namespace Rec_rewild_live_rewrite.api.dbs
{
public class ChatDB
{
public static LiteDatabase ChatDBFile = new LiteDatabase(Environment.CurrentDirectory + "/Data/DBs/Chat.db");
private static ILiteCollection<ChatThread> Threads => ChatDBFile.GetCollection<ChatThread>("threads");
private static ILiteCollection<ChatMessage> Messages => ChatDBFile.GetCollection<ChatMessage>("messages");
static ChatDB()
{
Threads.EnsureIndex(x => x.ChatThreadId, unique: true);
Threads.EnsureIndex(x => x.PlayerIds);
Messages.EnsureIndex(x => x.ChatThreadId);
Messages.EnsureIndex(x => x.ChatMessageId, unique: true);
}
public static ChatThread CreateThread(List<ulong> memberIds, ulong creatorid, string? name = null)
{
long newThreadId = Threads.Count() + 1;
ChatThread thread = new ChatThread
{
ChatThreadId = newThreadId,
PlayerIds = memberIds,
ChatThreadName = name,
IsFavorited = false,
SnoozedUntil = null,
LastReadMessageId = 1,
Messages = new List<ChatMessage>()
};
Threads.Insert(thread);
var messageJson = new MessageJson
{
Type = MessageContentType.Text,
Version = 1,
Data = $"Player <@U{creatorid}> started a chat"
};
string json = JsonConvert.SerializeObject(messageJson);
AddMessage(
threadId: newThreadId,
senderId: -5,
jsonContents: json
);
// IMPORTANT FIX → Load thread again with messages included
return GetThread(newThreadId);
}
public static ChatMessage AddMessage(long threadId, int senderId, string jsonContents)
{
// if senderId is -5 then it will do the chat welcome
var thread = GetThread(threadId);
if (thread == null)
return null;
long newMessageId = Messages.Count() + 1;
ChatMessage msg = new ChatMessage
{
ChatMessageId = newMessageId,
ChatThreadId = threadId,
SenderPlayerId = senderId,
TimeSent = DateTime.UtcNow,
Contents = jsonContents,
ModerationState = 0
};
Messages.Insert(msg);
thread.Messages.Add(msg);
thread.LastReadMessageId = newMessageId;
Threads.Update(thread);
return msg;
}
public static ChatThread RenameThread(long threadId, ulong senderId, string NewThreadName)
{
var thread = GetThread(threadId);
if (thread == null)
return null;
thread.ChatThreadName = NewThreadName;
var messageJson = new MessageJson
{
Type = MessageContentType.Text,
Version = 1,
Data = $"Player <@U{senderId}> renamed the chat"
};
string json = JsonConvert.SerializeObject(messageJson);
var newmsg = AddMessage(
threadId: threadId,
senderId: -5,
jsonContents: json
);
var payload = new
{
Id = "ChatMessageReceived",
Msg = new
{
chatMessageId = newmsg.ChatMessageId,
chatThreadId = newmsg.ChatThreadId,
senderPlayerId = newmsg.SenderPlayerId,
timeSent = newmsg.TimeSent,
contents = newmsg.Contents,
moderationState = newmsg.ModerationState
}
};
Notifications.SendToPlayers(thread.PlayerIds, JsonConvert.SerializeObject(payload));
Threads.Update(thread);
return GetThread(threadId);
}
public static ChatThread LeaveThread(long threadId, ulong senderId)
{
var thread = GetThread(threadId);
if (thread == null)
return null;
thread.PlayerIds.Remove(senderId);
var messageJson = new MessageJson
{
Type = MessageContentType.Text,
Version = 1,
Data = $"Player <@U{senderId}> left"
};
string json = JsonConvert.SerializeObject(messageJson);
var newmsg = AddMessage(
threadId: threadId,
senderId: -5,
jsonContents: json
);
var payload = new
{
Id = "ChatMessageReceived",
Msg = new
{
chatMessageId = newmsg.ChatMessageId,
chatThreadId = newmsg.ChatThreadId,
senderPlayerId = newmsg.SenderPlayerId,
timeSent = newmsg.TimeSent,
contents = newmsg.Contents,
moderationState = newmsg.ModerationState
}
};
Notifications.SendToPlayers(thread.PlayerIds, JsonConvert.SerializeObject(payload));
Threads.Update(thread);
return GetThread(threadId);
}
public static ChatThread? GetThread(long threadId)
{
var thread = Threads.FindOne(x => x.ChatThreadId == threadId);
if (thread == null) return null;
thread.Messages = Messages.Find(x => x.ChatThreadId == threadId).OrderBy(x => x.ChatMessageId).ToList();
return thread;
}
public static List<ChatThread> GetThreadsForPlayer(ulong playerId, int maxCount)
{
var list = Threads.Find(x => x.PlayerIds.Contains(playerId)).OrderByDescending(x => x.LastReadMessageId).Take(maxCount).ToList();
foreach (var t in list)
{
t.Messages = Messages.Find(x => x.ChatThreadId == t.ChatThreadId).OrderByDescending(x => x.ChatMessageId).Take(1).ToList(); // Load only the latest message
}
return list;
}
}
}
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namespace Rec_rewild_live_rewrite.api.dbs
{
public class ClubDB
{
}
}
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using Discord;
using LiteDB;
using Rec_rewild_live_rewrite.api.server.Classes.db_class;
using static Rec_rewild_live_rewrite.api.server.Classes.db_class.EventDBClasses;
namespace Rec_rewild_live_rewrite.api.dbs
{
public class EventDB
{
public static LiteDatabase EventDBFile = new LiteDatabase(Environment.CurrentDirectory + "/Data/DBs/Events.db");
private static ILiteCollection<FullPlayerEvent> Events => EventDBFile.GetCollection<FullPlayerEvent>("events");
private static ulong GetNextId()
{
var last = Events.Query()
.OrderByDescending(x => x.PlayerEventId)
.FirstOrDefault();
return last == null ? 1UL : last.PlayerEventId + 1;
}
public static FullPlayerEvent? GetFullEventById(ulong eventId)
{
return Events.FindById(eventId);
}
public static FullPlayerEvent? SetEventName(ulong eventId, string NewName)
{
var ev = Events.FindById(eventId);
if (ev == null)
return null;
ev.Name = NewName;
Events.Update(ev);
return ev;
}
public static FullPlayerEvent? SetEventImageName(ulong eventId, string NewImageName)
{
var ev = Events.FindById(eventId);
if (ev == null)
return null;
ev.ImageName = NewImageName;
Events.Update(ev);
return ev;
}
public static List<FullPlayerEvent> SearchEventByQuery(string? query)
{
if (string.IsNullOrWhiteSpace(query))
{
return Events.Query()
.OrderBy(e => e.StartTime)
.ToList();
}
query = query.Trim();
bool isTagSearch =
query.StartsWith("#") ||
query.StartsWith("%23");
if (isTagSearch)
{
string tag = query
.Replace("%23", "")
.TrimStart('#')
.ToLower();
return Events
.Find(Query.EQ("Tags.Tag", tag))
.OrderBy(e => e.StartTime)
.ToList();
}
string nameQuery = query.ToLower();
return Events.Query()
.Where(e =>
e.Name != null &&
e.Name.ToLower().Contains(nameQuery))
.OrderBy(e => e.StartTime)
.ToList();
}
public static FullPlayerEvent CreateEvent(ulong creatorPlayerId, EventDBClasses.CreateEventRequest request)
{
var ev = new FullPlayerEvent
{
PlayerEventId = GetNextId(),
CreatorPlayerId = creatorPlayerId,
RoomId = request.RoomId,
SubRoomId = request.SubRoomId,
ClubId = request.ClubId,
Name = request.Name,
Description = request.Description,
ImageName = request.ImageName,
Tags = request.Tags?.Select(t => new EventDBClasses.FullTag
{
Tag = t,
Type = EventDBClasses.TagType.Unknown1
}).ToList(),
StartTime = request.StartTime,
EndTime = request.EndTime,
AttendeeCount = 0,
State = 0,
Accessibility = request.Accessibility,
IsMultiInstance = request.IsMultiInstance,
SupportMultiInstanceRoomChat = request.SupportMultiInstanceRoomChat,
DefaultBroadcastPermissions = (EventDBClasses.BroadcastPermissionsEnum)request.DefaultBroadcastPermissions,
CanRequestBroadcastPermissions = (EventDBClasses.BroadcastPermissionsEnum)request.CanRequestBroadcastPermissions,
Responses = new List<EventDBClasses.FullEventResponses>()
};
Events.Insert(ev);
return ev;
}
}
}
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using System.Net.WebSockets;
using LiteDB;
using Newtonsoft.Json;
using Rec_rewild_live_rewrite.api.server;
using Rec_rewild_live_rewrite.api.server.Classes.db_class;
using Rec_rewild_live_rewrite.Controllers;
using static Rec_rewild_live_rewrite.api.WebsocketEvents;
using static Rec_rewild_live_rewrite.Controllers.AccountsController;
namespace Rec_rewild_live_rewrite.api.dbs
{
public class FriendsDB
{
public static LiteDatabase PlayerFriendDBFile = new LiteDatabase(Environment.CurrentDirectory + "/Data/DBs/PlayersFriends.db");
// ==========================
// GET ALL RELATIONSHIPS
// ==========================
public static List<RelationshipDetail> GetRelationships(ulong playerId)
{
var col = PlayerFriendDBFile.GetCollection<YourFriendData>("PlayersFriends");
List<RelationshipDetail> list = new();
foreach (var data in col.FindAll())
{
if (data.Relationship.OtherPlayerID != playerId)
continue;
list.Add(new RelationshipDetail
{
Id = data.Relationship.Id,
PlayerID = data.Relationship.PlayerID,
OtherPlayerID = data.Relationship.OtherPlayerID,
RelationshipType = data.Relationship.RelationshipType,
Muted = data.Relationship.Muted,
Ignored = data.Relationship.Ignored,
Favorited = data.Relationship.Favorited,
VoiceVolume = data.Relationship.VoiceVolume
});
}
return list;
}
// ==========================
// SEND FRIEND REQUEST
// ==========================
public static RelationshipDetail SendFriendRequest(ulong fromPlayer, ulong toPlayer)
{
var col = PlayerFriendDBFile.GetCollection<YourFriendData>("PlayersFriends");
// ---- A -> B ----
var relA = col.FindOne(x =>
x.PlayerID == fromPlayer &&
x.Relationship.OtherPlayerID == toPlayer
);
if (relA == null)
{
relA = new YourFriendData
{
Id = ObjectId.NewObjectId(),
PlayerID = fromPlayer,
Relationship = new RelationshipDetail
{
Id = (ulong)DateTimeOffset.UtcNow.ToUnixTimeMilliseconds(),
PlayerID = fromPlayer,
OtherPlayerID = toPlayer,
RelationshipType = RelationshipType.None,
Favorited = ReciprocalStatus.None,
Ignored = ReciprocalStatus.None,
Muted = ReciprocalStatus.None,
VoiceVolume = 100
}
};
col.Insert(relA);
}
// ---- B -> A ----
var relB = col.FindOne(x =>
x.PlayerID == toPlayer &&
x.Relationship.OtherPlayerID == fromPlayer
);
if (relB == null)
{
relB = new YourFriendData
{
Id = ObjectId.NewObjectId(),
PlayerID = toPlayer,
Relationship = new RelationshipDetail
{
Id = (ulong)DateTimeOffset.UtcNow.ToUnixTimeMilliseconds(),
PlayerID = toPlayer,
OtherPlayerID = fromPlayer,
RelationshipType = RelationshipType.None,
Favorited = ReciprocalStatus.None,
Ignored = ReciprocalStatus.None,
Muted = ReciprocalStatus.None,
VoiceVolume = 100
}
};
col.Insert(relB);
}
// Update types
relA.Relationship.RelationshipType = RelationshipType.FriendRequestSent;
relB.Relationship.RelationshipType = RelationshipType.FriendRequestReceived;
col.Update(relA);
col.Update(relB);
//todo: send ws event to anounce the player that it got a new friend request
// Websocket pushes
Notifications.SendToPlayer(
fromPlayer,
JsonConvert.SerializeObject(CreateResponseFriendRequestSent(toPlayer))
);
Notifications.SendToPlayer(
toPlayer,
JsonConvert.SerializeObject(CreateResponseFriendRequestReceived(fromPlayer))
);
Notifications.SendToPlayer(
fromPlayer,
JsonConvert.SerializeObject(CreateResponseFriendRequestMsg(toPlayer))
);
return relA.Relationship;
}
public static RelationshipDetail? AcceptFriendRequest(ulong fromPlayer, ulong toPlayer)
{
var col = PlayerFriendDBFile.GetCollection<YourFriendData>("PlayersFriends");
// Request MUST exist in both directions (pending)
var relA = col.FindOne(x => x.PlayerID == fromPlayer && x.Relationship.OtherPlayerID == toPlayer);
var relB = col.FindOne(x => x.PlayerID == toPlayer && x.Relationship.OtherPlayerID == fromPlayer);
// Request cannot be accepted if it doesn't exist
if (relA == null || relA.Relationship == null ||
relB == null || relB.Relationship == null)
{
return null;
}
// Set both sides to Friend
relA.Relationship.RelationshipType = RelationshipType.Friend;
relB.Relationship.RelationshipType = RelationshipType.Friend;
col.Update(relA);
col.Update(relB);
// Send WebSocket events
Notifications.SendToPlayer(fromPlayer,
JsonConvert.SerializeObject(CreateResponseFriendAccepted(toPlayer, fromPlayer)));
Notifications.SendToPlayer(toPlayer,
JsonConvert.SerializeObject(CreateResponseFriendAccepted(fromPlayer, toPlayer)));
Notifications.SendToPlayer(fromPlayer,
JsonConvert.SerializeObject(CreateResponseFriendAcceptedMsg(toPlayer)));
// return the accepted version
return relA.Relationship;
}
private static WebsocketEvents.Reponse CreateResponseFriendAcceptedMsg(ulong fromPlayer) => new WebsocketEvents.Reponse
{
Id = "2",
Msg = new
{
Id = (ulong)new Random().Next(),
FromPlayerId = fromPlayer,
SentTime = DateTime.UtcNow,
Type = WebsocketEvents.MessageType.FriendRequestAccepted,
Data = "",
RoomId = (ulong?)null,
PlayerEventId = (ulong?)null,
}
};
public static void DeleteFriends(ulong playerId)
{
if (playerId == 0) return;
var col = PlayerFriendDBFile.GetCollection<YourFriendData>("PlayersFriends");
col.DeleteMany(x => x.PlayerID == playerId);
}
public static Reponse CreateResponseFriendAccepted(ulong playerid, ulong fromplayerid)
{
return new Reponse
{
Id = "1",
Msg = new RelationshipDetail()
{
Id = (ulong)new Random().Next(),
PlayerID = playerid,
OtherPlayerID = fromplayerid,
Favorited = ReciprocalStatus.None,
Ignored = ReciprocalStatus.None,
Muted = ReciprocalStatus.None,
RelationshipType = RelationshipType.Friend,
}
};
}
public static Reponse CreateResponseFriendRemoved(ulong playerid, ulong fromplayerid)
{
return new Reponse
{
Id = "1",
Msg = new RelationshipDetail()
{
Id = (ulong)new Random().Next(),
PlayerID = playerid,
OtherPlayerID = fromplayerid,
Favorited = ReciprocalStatus.None,
Ignored = ReciprocalStatus.None,
Muted = ReciprocalStatus.None,
RelationshipType = RelationshipType.None,
}
};
}
private static WebsocketEvents.Reponse CreateResponseFriendRequestReceived(ulong fromPlayer) => new WebsocketEvents.Reponse
{
Id = "1",
Msg = new RelationshipDetail
{
Id = (ulong)new Random().Next(),
PlayerID = fromPlayer,
OtherPlayerID = fromPlayer,
RelationshipType = RelationshipType.FriendRequestReceived,
Favorited = 0,
Muted = 0,
Ignored = 0,
VoiceVolume = 100
}
};
private static WebsocketEvents.Reponse CreateResponseFriendRequestMsg(ulong fromPlayer) => new WebsocketEvents.Reponse
{
Id = "2",
Msg = new
{
Id = (ulong)new Random().Next(),
FromPlayerId = fromPlayer,
SentTime = DateTime.UtcNow,
Type = WebsocketEvents.MessageType.FriendInvite,
Data = "",
RoomId = (ulong?)null,
PlayerEventId = (ulong?)null,
}
};
public static RelationshipDetail RemoveFriend(ulong playerA, ulong playerB)
{
var col = PlayerFriendDBFile.GetCollection<YourFriendData>("PlayersFriends");
// A -> B
var relA = col.FindOne(x => x.PlayerID == playerA &&
x.Relationship.OtherPlayerID == playerB);
// B -> A
var relB = col.FindOne(x => x.PlayerID == playerB &&
x.Relationship.OtherPlayerID == playerA);
// If they were never connected, return empty relationship
if (relA == null && relB == null)
{
return new RelationshipDetail
{
PlayerID = playerA,
OtherPlayerID = playerB,
RelationshipType = RelationshipType.None
};
}
// Delete A->B
if (relA != null)
col.Delete(relA.Id);
// Delete B->A
if (relB != null)
col.Delete(relB.Id);
// Send WS update to player A
Notifications.SendToPlayer(
playerA,
JsonConvert.SerializeObject(
CreateResponseFriendRemoved(playerA, playerB)
)
);
// Send WS update to player B
Notifications.SendToPlayer(
playerB,
JsonConvert.SerializeObject(
CreateResponseFriendRemoved(playerB, playerA)
)
);
// Return final relationship state
return new RelationshipDetail
{
PlayerID = playerA,
OtherPlayerID = playerB,
RelationshipType = RelationshipType.None,
Favorited = ReciprocalStatus.None,
Ignored = ReciprocalStatus.None,
Muted = ReciprocalStatus.None,
VoiceVolume = 100
};
}
public static RelationshipDetail AddFriend(ulong playerA, ulong playerB)
{
var col = PlayerFriendDBFile.GetCollection<YourFriendData>("PlayersFriends");
// A -> B
var relA = col.FindOne(x => x.PlayerID == playerA &&
x.Relationship.OtherPlayerID == playerB);
if (relA == null)
{
relA = new YourFriendData
{
Id = ObjectId.NewObjectId(),
PlayerID = playerA,
Relationship = new RelationshipDetail
{
Id = (ulong)DateTimeOffset.UtcNow.ToUnixTimeMilliseconds(),
PlayerID = playerA,
OtherPlayerID = playerB,
Favorited = ReciprocalStatus.None,
Ignored = ReciprocalStatus.None,
Muted = ReciprocalStatus.None,
VoiceVolume = 100
}
};
col.Insert(relA);
}
// B -> A
var relB = col.FindOne(x => x.PlayerID == playerB &&
x.Relationship.OtherPlayerID == playerA);
if (relB == null)
{
relB = new YourFriendData
{
Id = ObjectId.NewObjectId(),
PlayerID = playerB,
Relationship = new RelationshipDetail
{
Id = (ulong)DateTimeOffset.UtcNow.ToUnixTimeMilliseconds(),
PlayerID = playerB,
OtherPlayerID = playerA,
Favorited = ReciprocalStatus.None,
Ignored = ReciprocalStatus.None,
Muted = ReciprocalStatus.None,
VoiceVolume = 100
}
};
col.Insert(relB);
}
// Set both sides to Friend
relA.Relationship.RelationshipType = RelationshipType.Friend;
relB.Relationship.RelationshipType = RelationshipType.Friend;
col.Update(relA);
col.Update(relB);
// WebSocket updates
Notifications.SendToPlayer(
playerA,
JsonConvert.SerializeObject(CreateResponseFriendAccepted(playerA, playerB))
);
Notifications.SendToPlayer(
playerB,
JsonConvert.SerializeObject(CreateResponseFriendAccepted(playerB, playerA))
);
return relA.Relationship;
}
// {"type":1,"target":"Notification","arguments":["{\"id\":\"2\",\"msg\":{\"id\":16212007930,\"fromPlayerId\":1764227894,\"sentTime\":\"2025-06-23T17:20:53.72092Z\",\"type\":4,\"data\":\"\",\"roomId\":null,\"playerEventId\":null}}"]}
private static WebsocketEvents.Reponse CreateResponseFriendRequestSent(ulong toPlayer) => new WebsocketEvents.Reponse
{
Id = "50",
Msg = ""
};
}
}
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using System.Text.Json.Serialization;
using LiteDB;
using Rec_rewild_live_rewrite.api.server.Classes.db_class;
namespace Rec_rewild_live_rewrite.api.dbs
{
public class HeartbeatDB
{
private static readonly LiteDatabase _db = new($"{Environment.CurrentDirectory}/Data/DBs/Heartbeats.db");
private static readonly ILiteCollection<PlayerHeartbeatData> _col =
_db.GetCollection<PlayerHeartbeatData>("players_heartbeat");
public static void Setup()
{
_col.EnsureIndex(x => x.playerid, unique: true);
}
public class PlayerHeartbeatData
{
[BsonId]
public ulong iD { get; set; }
public ulong playerid { get; set; }
public Heartbeat Heartbeat { get; set; }
}
private static Heartbeat CreateDefaultHeartbeat(ulong playerid, Platforms platform, DeviceClasses deviceClasses) =>
new()
{
playerId = (long)playerid,
appVersion = "20250731.01",
deviceClass = -1,
isOnline = false,
platform = 0,
roomInstance = null,
statusVisibility = 4,
vrMovementMode = 0,
};
public static Heartbeat GetPlayerHeartbeat(ulong playerid)
{
var data = _col.FindOne(x => x.playerid == playerid);
return data?.Heartbeat ?? CreateDefaultHeartbeat(playerid, Platforms.Steam, DeviceClasses.Screen);
}
public static string GetPlayerHeartbeatRoomName(ulong playerid)
{
var data = _col.FindOne(x => x.playerid == playerid);
return data?.Heartbeat?.roomInstance?.name ?? "nowhere!";
}
public static bool CreatePlayerHeartbeat(ulong playerid, out Heartbeat heartbeat, Platforms platform, DeviceClasses deviceClasses)
{
if (_col.Exists(x => x.playerid == playerid))
{
heartbeat = null!;
return false;
}
heartbeat = CreateDefaultHeartbeat(playerid, platform, deviceClasses);
_col.Insert(new PlayerHeartbeatData
{
iD = (ulong)_col.LongCount() + 1,
playerid = playerid,
Heartbeat = heartbeat
});
return true;
}
public static void UpdateStatusVisibility(ulong playerid, int visibility)
{
var data = _col.FindOne(x => x.playerid == playerid);
if (data != null)
{
data.Heartbeat.statusVisibility = visibility;
_col.Update(data);
}
}
public static string GetPlayerCurrentRoomName(ulong playerid)
{
var data = _col.FindOne(x => x.playerid == playerid);
return data?.Heartbeat?.roomInstance?.name ?? "not in a room.";
}
public static void ClearPlayersHeartbeats()
{
foreach (var data in _col.FindAll())
{
UpdatePlayerHeartbeat(data.playerid, null, false);
}
}
public static void ClearPlayerHeartbeat(ulong playerId) =>
UpdatePlayerHeartbeat(playerId, null, false);
public static void UpdatePlayerHeartbeat(
ulong playerid,
RoomInstance? roomInstance,
bool online = true,
Platforms platform = Platforms.All,
DeviceClasses deviceClasses = DeviceClasses.Unknown)
{
var data = _col.FindOne(x => x.playerid == playerid);
if (data != null)
{
var hb = data.Heartbeat;
hb.roomInstance = online ? roomInstance : null;
hb.isOnline = online;
_col.Update(data);
}
else
{
// Create a new heartbeat and assign the current roomInstance
var hb = CreateDefaultHeartbeat(playerid, platform, deviceClasses);
hb.roomInstance = roomInstance;
hb.isOnline = online;
_col.Insert(new PlayerHeartbeatData
{
iD = (ulong)_col.LongCount() + 1,
playerid = playerid,
Heartbeat = hb
});
}
}
public class Heartbeat
{
public long serverTime { get; set; }
public long playerId { get; set; }
public int statusVisibility { get; set; }
public int platform { get; set; }
public int deviceClass { get; set; }
public int vrMovementMode { get; set; }
public RoomInstance roomInstance { get; set; } // Can be null
public string lastOnline { get; set; } // ISO 8601 string
public bool isOnline { get; set; }
public string appVersion { get; set; }
}
public class FullRoomInstance
{
public RoomInstance? roomInstance { get; set; }
public string? correlationId { get; set; }
}
public class RoomInstance
{
public long roomInstanceId { get; set; }
public long roomId { get; set; }
public long subRoomId { get; set; }
public string? location { get; set; }
public int roomInstanceType { get; set; }
public string? name { get; set; }
public int maxCapacity { get; set; }
public bool isFull { get; set; }
public bool isPrivate { get; set; }
public bool isInProgress { get; set; }
[JsonIgnore]
public string? photonRoomIdYeee { get; set; } // im crack
public string? voiceServerId { get; set; }
public string? voiceAuthId { get; set; }
public int matchmakingPolicy { get; set; }
}
public enum MatchmakingErrorCode
{
Success,
NoSuchGame,
PlayerNotOnline,
InsufficientSpace,
EventNotStarted,
EventAlreadyFinished,
EventCreatorNotReady,
BlockedFromRoom,
ProfileLocked,
NoBirthday,
MarkedForDelete,
JuniorNotAllowed,
Banned,
AlreadyInBestInstance,
InsufficientRelationship,
UpdateRequired = 16,
AlreadyInTargetInstance,
RegistrationRequired,
UGCNotAllowed,
NoSuchRoom,
RoomCreatorNotReady,
RoomIsNotActive,
RoomBlockedByCreator,
RoomBlockingCreator,
RoomIsPrivate,
RoomInstanceIsPrivate,
DeviceClassNotSupported = 30,
DeviceClassNotSupportedByRoomOwner,
VRMovementModeNotSupportedByRoomOwner,
EventIsPrivate = 35,
RoomInviteExpired = 40,
NoAvailableRegion = 45,
NotorietyTooPoor = 50,
BannedFromRoom = 55
}
}
}
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using LiteDB;
using Newtonsoft.Json;
using System.Collections.Concurrent;
using System.Text.Json.Serialization;
public static class ImageMetadataDB
{
private static readonly string DbPath = Path.Combine("Data", "DBs", "Images.db");
public class FullSavedImage
{
public int Id { get; set; }
public ImageAccessibility Accessibility { get; set; }
public bool AccessibilityLocked { get; set; } = false;
public int CheerCount { get; set; } = 0;
public int CommentCount { get; set; } = 0;
public DateTime CreatedAt { get; set; } = DateTime.UtcNow;
public string? Description { get; set; }
public string ImageName { get; set; }
public ulong PlayerEventId { get; set; }
public ulong PlayerId { get; set; }
public int RoomId { get; set; }
//public string Description { get; set; } = "";
public SavedImageTypeEnum Type { get; set; }
public List<ulong> TaggedPlayerIds { get; set; } = new();
}
public class ImageV6
{
public ImageAccessibility Accessibility { get; set; }
public bool AccessibilityLocked { get; set; } = false;
public int CheerCount { get; set; } = 0;
public int CommentCount { get; set; } = 0;
public DateTime CreatedAt { get; set; } = DateTime.UtcNow;
public string? Description { get; set; }
public int Id { get; set; }
public string ImageName { get; set; }
public ulong PlayerEventId { get; set; }
public ulong PlayerId { get; set; }
public int RoomId { get; set; }
public List<ulong> TaggedPlayerIds { get; set; } = new();
public SavedImageTypeEnum Type { get; set; }
}
public class ImagesPlayer
{
public ImageAccessibility Accessibility { get; set; }
public bool AccessibilityLocked { get; set; } = false;
public int CheerCount { get; set; } = 0;
public int CommentCount { get; set; } = 0;
public DateTime CreatedAt { get; set; } = DateTime.UtcNow;
public string? Description { get; set; }
public string ImageName { get; set; }
public ulong PlayerEventId { get; set; }
public ulong PlayerId { get; set; }
public int RoomId { get; set; }
public int SavedImageId { get; set; }
public SavedImageTypeEnum SavedImageType { get; set; }
}
public class ImageMetadata
{
public List<ulong> playerIds { get; set; } = new();
public SavedImageTypeEnum savedImageType { get; set; }
public int roomId { get; set; }
public ImageAccessibility accessibility { get; set; }
public string? description { get; set; }
}
public enum SavedImageTypeEnum
{
None, // 0
ShareCamera, // 1
OutfitThumbnail, // 2
RoomThumbnail, // 3
ProfileThumbnail, // 4
InventionThumbnail, // 5
PlayerEventThumbnail, // 6
RoomLoadScreen // 7
}
public enum ImageAccessibility
{
Private = 0,
Public = 1,
}
public class Cheer
{
public ObjectId Id { get; set; }
public int SavedImageId { get; set; }
public ulong PlayerId { get; set; }
}
public class CheerRequest
{
public int SavedImageId { get; set; }
public bool Cheer { get; set; }
}
// PERF: Keep a thread-safe singleton LiteDatabase instance to avoid reopening files constantly.
private static readonly Lazy<LiteDatabase> _dbInstance = new(() => new LiteDatabase(DbPath));
public static LiteDatabase GetDb() => _dbInstance.Value;
public static FullSavedImage InsertImage(FullSavedImage image)
{
var db = GetDb();
var col = db.GetCollection<FullSavedImage>("images");
col.EnsureIndex(x => x.Id, true);
// If the image doesn't already have an ID, assign the next sequential ID.
if (image.Id == 0)
{
// Get the highest existing ID and increment by 1.
// PERF: This uses descending order to get the latest ID efficiently.
var last = col.Query()
.OrderByDescending(x => x.Id)
.Limit(1)
.FirstOrDefault();
image.Id = (last?.Id ?? 0) + 1;
}
col.Insert(image);
return image;
}
public static List<FullSavedImage> GetRoomImages(
ulong playerId,
int roomId,
int sort = 0,
int filter = 0,
int take = 50,
int skip = 0)
{
var db = GetDb();
var col = db.GetCollection<FullSavedImage>("images");
// Base query: only images in this room
var query = col.Query()
.Where(x => x.RoomId == roomId);
// Apply filter conditions
switch (filter)
{
case 2: // Only show player's private images
query = query.Where(x => x.PlayerId == playerId);
break;
case 3: // Only images that have been cheered
query = query.Where(x => x.CheerCount > 0);
break;
// filter == 1 will be handled in sorting
}
// Apply sorting
if (sort == 0 && filter == 1)
{
// Special case: newest first when sort=0 & filter=1
query = query.OrderByDescending(x => x.CreatedAt);
}
else
{
query = sort switch
{
1 => query.OrderByDescending(x => x.CreatedAt), // Newest first
2 => query.OrderByDescending(x => x.CheerCount), // Most cheered
3 => query.OrderByDescending(x => x.CommentCount),// Most commented
_ => query.OrderBy(x => x.CreatedAt), // Default: oldest first
};
}
// Apply pagination
return query
.Skip(skip)
.Limit(take)
.ToList();
}
public static List<FullSavedImage> GetGlobalImages()
{
var db = GetDb();
var col = db.GetCollection<FullSavedImage>("images");
return col.Query()
.Where(x => x.Accessibility == ImageAccessibility.Public)
.OrderByDescending(x => x.CheerCount)
.ToList();
}
public static List<ImagesPlayer> GetPlayerImages(ulong playeridthatrequesting, ulong playerid)
{
var db = GetDb();
var col = db.GetCollection<FullSavedImage>("images");
var query = col.Query().Where(x => x.PlayerId == playerid);
if (playeridthatrequesting != playerid)
{
query = query.Where(x => x.Accessibility == ImageAccessibility.Public);
}
return query.ToEnumerable()
.Select(MapToImagesPlayer)
.ToList();
}
private static ImagesPlayer MapToImagesPlayer(FullSavedImage x)
{
return new ImagesPlayer
{
Accessibility = x.Accessibility,
AccessibilityLocked = x.AccessibilityLocked,
CheerCount = x.CheerCount,
CommentCount = x.CommentCount,
CreatedAt = x.CreatedAt,
Description = x.Description,
ImageName = x.ImageName,
PlayerEventId = x.PlayerEventId,
PlayerId = x.PlayerId,
RoomId = x.RoomId,
SavedImageId = x.Id,
SavedImageType = x.Type
};
}
public static void UpdateImageCheerCount(int savedImageId, int cheerCount)
{
var db = GetDb();
var col = db.GetCollection<FullSavedImage>("images");
var img = col.FindById(savedImageId);
if (img != null)
{
img.CheerCount = cheerCount;
col.Update(img);
}
}
public static bool ToggleCheer(int savedImageId, ulong playerId, bool cheer)
{
var db = GetDb();
var col = db.GetCollection<Cheer>("cheers");
var existing = col.FindOne(x => x.SavedImageId == savedImageId && x.PlayerId == playerId);
if (cheer && existing == null)
{
col.Insert(new Cheer { SavedImageId = savedImageId, PlayerId = playerId });
}
else if (!cheer && existing != null)
{
col.Delete(existing.Id);
}
return col.Exists(x => x.SavedImageId == savedImageId && x.PlayerId == playerId);
}
public static int GetCheerCount(int savedImageId)
{
var db = GetDb();
return db.GetCollection<Cheer>("cheers").Count(x => x.SavedImageId == savedImageId);
}
public static bool HasUserCheered(int savedImageId, ulong playerId)
{
var db = GetDb();
return db.GetCollection<Cheer>("cheers")
.Exists(x => x.SavedImageId == savedImageId && x.PlayerId == playerId);
}
private static readonly string OldDir = Path.Combine("Data", "images_metadata");
public static ImageV6 GetImageByName(string name)
{
var db = GetDb();
var col = db.GetCollection<FullSavedImage>("images");
var record = col.FindOne(x => x.ImageName == name);
if (record == null) return null;
return new ImageV6
{
Accessibility = record.Accessibility,
AccessibilityLocked = record.AccessibilityLocked,
CheerCount = record.CheerCount,
CommentCount = record.CommentCount,
CreatedAt = record.CreatedAt,
Description = record.Description,
Id = record.Id,
ImageName = record.ImageName,
PlayerEventId = record.PlayerEventId,
PlayerId = record.PlayerId,
RoomId = record.RoomId,
TaggedPlayerIds = record.TaggedPlayerIds,
Type = record.Type,
};
}
public static void DeleteImagesFromPlayerId(ulong playerId)
{
var db = GetDb();
var imageCol = db.GetCollection<FullSavedImage>("images");
var cheerCol = db.GetCollection<Cheer>("cheers");
var imagesToDelete = imageCol.Query().Where(x => x.PlayerId == playerId).ToList();
if (imagesToDelete.Count == 0)
return;
foreach (var img in imagesToDelete)
{
imageCol.Delete(img.Id);
cheerCol.DeleteMany(c => c.SavedImageId == img.Id);
}
Console.WriteLine($"[Delete] Removed {imagesToDelete.Count} images and their cheers for PlayerId {playerId}");
}
public static List<FullSavedImage> GetImagesByIds(List<int> ids)
{
if (ids == null || ids.Count == 0)
return new List<FullSavedImage>();
var db = GetDb();
var col = db.GetCollection<FullSavedImage>("images");
// Efficient LiteDB WHERE query using Contains()
return col.Query()
.Where(x => ids.Contains(x.Id))
.ToList();
}
public static void ImportOldJson()
{
if (!Directory.Exists(OldDir))
{
Console.WriteLine($"[Import] Old directory not found: {OldDir}");
return;
}
var db = GetDb();
var imageCol = db.GetCollection<FullSavedImage>("images");
var cheerCol = db.GetCollection<Cheer>("cheers");
imageCol.EnsureIndex(x => x.Id, true);
// PERF: Parallelize JSON import for multiple files.
var files = Directory.GetFiles(OldDir, "*.json");
var cheerFiles = files.Where(f => f.EndsWith("_cheers.json")).ToArray();
var imageFiles = files.Except(cheerFiles).ToArray();
Parallel.ForEach(imageFiles, file =>
{
string fileName = Path.GetFileName(file);
try
{
string json = File.ReadAllText(file);
var images = JsonConvert.DeserializeObject<List<FullSavedImage>>(json);
if (images == null) return;
foreach (var img in images)
{
if (!imageCol.Exists(x => x.Id == img.Id))
{
imageCol.Insert(img);
Console.WriteLine($"[Import] Imported image {img.Id} from {fileName}");
}
else
{
Console.WriteLine($"[Import] Skipped duplicate image {img.Id}");
}
}
}
catch (Exception ex)
{
Console.WriteLine($"[Import] Failed to import {fileName}: {ex.Message}");
}
});
Parallel.ForEach(cheerFiles, file =>
{
try
{
string fileName = Path.GetFileName(file);
int savedImageId = int.Parse(fileName.Replace("_cheers.json", ""));
string json = File.ReadAllText(file);
var cheerList = JsonConvert.DeserializeObject<List<ulong>>(json);
if (cheerList == null) return;
foreach (var pid in cheerList)
{
if (!cheerCol.Exists(x => x.SavedImageId == savedImageId && x.PlayerId == pid))
{
cheerCol.Insert(new Cheer { SavedImageId = savedImageId, PlayerId = pid });
}
}
Console.WriteLine($"[Import] Imported {cheerList.Count} cheers for image {savedImageId}");
}
catch (Exception ex)
{
Console.WriteLine($"[Import] Failed to import cheers from {file}: {ex.Message}");
}
});
}
}
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using LiteDB;
using static Rec_rewild_live_rewrite.api.server.Classes.db_class.LeaderboardDBClasses;
namespace Rec_rewild_live_rewrite.api.dbs
{
public class LeaderboardDB
{
private static readonly LiteDatabase DB = new LiteDatabase(
Environment.CurrentDirectory + "/Data/DBs/Leaderboard.db"
);
private static ILiteCollection<Entry> Entries =>
DB.GetCollection<Entry>("leaderboard");
static LeaderboardDB()
{
// Short index names to avoid LiteDB 32-char name limit
Entries.EnsureIndex("pid", x => x.PlayerId);
Entries.EnsureIndex("sc", x => x.StatChannel);
Entries.EnsureIndex("rid", x => x.RoomId);
// Score index for sorting
Entries.EnsureIndex("score", x => x.Score);
}
// ------------------------------------------
// Add or Update Stat
// ------------------------------------------
public static RequestResult SetStat(ulong playerId, int statChannel, ulong roomId, int newValue)
{
try
{
var entry = Entries.FindOne(x =>
x.PlayerId == (int)playerId &&
x.StatChannel == statChannel &&
x.RoomId == (long)roomId
);
if (entry == null)
{
entry = new Entry
{
PlayerId = (int)playerId,
StatChannel = statChannel,
RoomId = (long)roomId,
Score = newValue
};
Entries.Insert(entry);
}
else
{
entry.Score = newValue;
Entries.Update(entry);
}
RecomputeRanks(statChannel, roomId);
return RequestResult.Success;
}
catch
{
return RequestResult.InvalidStat;
}
}
// ------------------------------------------
// Recalculate ranks for a specific leaderboard
// ------------------------------------------
private static void RecomputeRanks(int statChannel, ulong roomId)
{
var list = Entries.Find(x =>
x.StatChannel == statChannel &&
x.RoomId == (long)roomId
)
.OrderByDescending(x => x.Score)
.ToList();
int rank = 1;
foreach (var e in list)
{
e.Rank = rank++;
Entries.Update(e);
}
}
// ------------------------------------------
// Get Player Rank
// ------------------------------------------
public static Entry? GetPlayerRank(ulong playerId, int statChannel, ulong roomId)
{
return Entries.FindOne(x =>
x.PlayerId == (int)playerId &&
x.StatChannel == statChannel &&
x.RoomId == (long)roomId
);
}
// ------------------------------------------
// Nearby Scores Window
// ------------------------------------------
public static List<Entry> GetNearbyScores(
ulong playerId,
int statChannel,
ulong roomId,
int windowSize)
{
var me = GetPlayerRank(playerId, statChannel, roomId);
if (me == null)
{
return Entries.Find(x =>
x.StatChannel == statChannel &&
x.RoomId == (long)roomId
)
.OrderBy(x => x.Rank)
.Take(windowSize * 2 + 1)
.ToList();
}
int start = Math.Max(me.Rank - windowSize, 1);
int end = me.Rank + windowSize;
return Entries.Find(x =>
x.StatChannel == statChannel &&
x.RoomId == (long)roomId &&
x.Rank >= start &&
x.Rank <= end
)
.OrderBy(x => x.Rank)
.ToList();
}
// ------------------------------------------
// Range Get — GetRanks API
// ------------------------------------------
public static List<Entry> GetRanks(
int statChannel,
ulong roomId,
int rankStart,
int rankEnd)
{
return Entries.Find(x =>
x.StatChannel == statChannel &&
x.RoomId == (long)roomId &&
x.Rank >= rankStart &&
x.Rank <= rankEnd
)
.OrderBy(x => x.Rank)
.ToList();
}
}
}
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using LiteDB;
using System.Collections.Generic;
using System.Linq;
using Newtonsoft.Json;
using Rec_rewild_live_rewrite.api.server.Classes;
namespace Rec_rewild_live_rewrite.api.dbs
{
public static class LinkDB
{
private static readonly string _dbPath = "Data/DBs/Links.db";
private static readonly string _collection = "actionlinks";
public static ActionLink Insert(ActionLink link)
{
using var db = new LiteDatabase(_dbPath);
var col = db.GetCollection<ActionLink>(_collection);
col.Insert(link);
return link;
}
public static ActionLink? Get(string linkIdOrCreatorCode)
{
using var db = new LiteDatabase(_dbPath);
var col = db.GetCollection<ActionLink>(_collection);
ActionLink? link = col.FindById(linkIdOrCreatorCode);
// If not found by ID, try as a creator code (case-insensitive)
if (link == null)
{
string code = linkIdOrCreatorCode.Trim().ToLowerInvariant();
var player = PlayerDB.GetInfluencerByCreatorCode(code);
return new ActionLink // {"creatorPlayerId":4213153,"data":"{\"Type\":6}","isValid":true}
{
creatorPlayerId = player.player.Id,
data = JsonConvert.SerializeObject(new { Type = (int)LinkType.Influencer }),
isValid = true
};
}
if (link == null)
return null;
// Automatically invalidate expired links
if (link.ExpiresAt < DateTime.UtcNow && link.isValid)
{
link.isValid = false;
col.Update(link);
}
return link;
}
public static bool Consume(string linkId, bool alwayValid = false)
{
using var db = new LiteDatabase(_dbPath);
var col = db.GetCollection<ActionLink>(_collection);
var link = col.FindById(linkId);
if (link == null || !link.isValid || link.ExpiresAt < DateTime.UtcNow)
return false;
if (!alwayValid)
{
link.isValid = false;
}
col.Update(link);
return true;
}
public static IEnumerable<ActionLink> GetAll()
{
using var db = new LiteDatabase(_dbPath);
var col = db.GetCollection<ActionLink>(_collection);
return col.FindAll().ToList();
}
public static void DeleteLinksFromPlayerId(ulong playerId)
{
using var db = new LiteDatabase(_dbPath);
var col = db.GetCollection<ActionLink>(_collection);
try
{
col.DeleteMany(x => x.creatorPlayerId == playerId);
Console.WriteLine("deleted links from playerid " + playerId);
}
catch (Exception ex)
{
Console.WriteLine(ex);
}
}
}
}
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using LiteDB;
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.IO;
using Rec_rewild_live_rewrite.api.server.Classes.db_class;
namespace Rec_rewild_live_rewrite.api.dbs
{
public class SettingsDB
{
private static readonly string _dbPath = Path.Combine(Environment.CurrentDirectory, "Data", "DBs", "Settings.db");
private static readonly LiteDatabase _db = new LiteDatabase(_dbPath);
private static ILiteCollection<PlayerSetting> PlayerSettings => _db.GetCollection<PlayerSetting>("players_settings");
public static List<Setting> LoadSettings(ulong playerId)
{
return PlayerSettings.FindById(playerId)?.Settings ?? new List<Setting>();
}
public static void SaveSettings(List<Setting> settings, ulong playerId)
{
if (playerId == 0) return;
var player = new PlayerSetting
{
PlayerId = playerId,
Settings = settings
};
PlayerSettings.Upsert(player); // ✅ SAFE
}
public static void SetPlayerSetting(string key, string value, ulong playerId)
{
if (string.IsNullOrWhiteSpace(key) || playerId == 0)
return;
if (key is "SplitTestAssignedSegments" or "Growth.LastEmailPromptTime")
return;
var col = PlayerSettings;
var player = col.FindById(playerId) ?? new PlayerSetting
{
PlayerId = playerId,
Settings = CreateDefaultSettings()
};
var setting = player.Settings.FirstOrDefault(s => s.Key == key);
if (setting != null)
setting.Value = value;
else
player.Settings.Add(new Setting { Key = key, Value = value });
col.Upsert(player); // 🔥 KEY LINE
}
public static void DeletePlayerKey(string key, ulong playerId)
{
if (string.IsNullOrWhiteSpace(key) || playerId == 0)
return;
var col = PlayerSettings;
var player = col.FindById(playerId);
if (player == null || player.Settings == null)
return;
player.Settings.RemoveAll(s => s.Key == key);
col.Upsert(player);
}
public static string? GetPlayerSettingValue(string key, ulong playerId)
{
if (string.IsNullOrWhiteSpace(key) || playerId == 0)
return null;
// ignored keys
if (key == "SplitTestAssignedSegments")
return null;
if (key == "Growth.LastEmailPromptTime")
return null;
var settings = LoadSettings(playerId);
var setting = settings.Find(s => s.Key == key);
return setting?.Value;
}
public static void SetPlayerSettingFromJson(string jsonData, ulong playerId)
{
if (string.IsNullOrWhiteSpace(jsonData) || playerId == 0)
return;
Setting? setting;
try
{
setting = JsonConvert.DeserializeObject<Setting>(jsonData);
}
catch (Exception ex)
{
Console.WriteLine($"Failed to parse setting JSON: {ex.Message}");
return;
}
if (setting == null || string.IsNullOrEmpty(setting.Key) || setting.Key == "SplitTestAssignedSegments")
return;
SetPlayerSetting(setting.Key, setting.Value ?? "", playerId);
}
public static void DeleteSettings(ulong playerId)
{
if (playerId == 0) return;
var col = PlayerSettings;
col.DeleteMany(x => x.PlayerId == playerId);
}
public static List<Setting> CreateDefaultSettings() => new List<Setting>
{
new Setting { Key = "MOD_BLOCKED_TIME", Value = "0" },
new Setting { Key = "MOD_BLOCKED_DURATION", Value = "0" },
new Setting { Key = "PlayerSessionCount", Value = "0" },
new Setting { Key = "ShowRoomCenter", Value = "1" },
new Setting { Key = "QualitySettings", Value = "1" },
new Setting { Key = "Recroom.OOBE", Value = "1" },
new Setting { Key = "VoiceFilter", Value = "0" },
new Setting { Key = "VIGNETTED_TELEPORT_ENABLED", Value = "0" },
new Setting { Key = "CONTINUOUS_ROTATION_MODE", Value = "0" },
new Setting { Key = "ROTATION_INCREMENT", Value = "0" },
new Setting { Key = "ROTATE_IN_PLACE_ENABLED", Value = "0" },
new Setting { Key = "TeleportBuffer", Value = "0" },
new Setting { Key = "VoiceChat", Value = "1" },
new Setting { Key = "PersonalBubble", Value = "0" },
new Setting { Key = "ShowNames", Value = "1" },
new Setting { Key = "H.264 plugin", Value = "1" },
new Setting { Key = "Recroom.AccountCreation.HasStarted", Value = "true" },
new Setting { Key = "Recroom.AccountCreation.HasFinished", Value = "false" },
new Setting { Key = "Recroom.AccountCreation.HasChosenUsername", Value = "false" },
new Setting { Key = "Recroom.AccountCreation.HasCreatedPassword", Value = "false" },
new Setting { Key = "TUTORIAL_COMPLETE_MASK", Value = "0" },
new Setting { Key = "BACKPACK_FAVORITE_TOOL", Value = "-1" }
};
}
}
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using System.Security.Principal;
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc;
using Newtonsoft.Json;
using Rec_rewild_live_rewrite.api.dbs;
using Rec_rewild_live_rewrite.api.server;
using Rec_rewild_live_rewrite.api.server.Classes.db_class;
public static class AuthHelper
{
public static (player_info? account, ContentResult? error) ValidateToken(HttpContext httpContext)
{
string token = httpContext.Request.Headers["Authorization"].ToString();
string playerData = ClientSecurity.DecodeToken(token);
if (string.IsNullOrEmpty(playerData) || playerData.StartsWith("error_"))
{
return (null, new ContentResult
{
Content = "",
ContentType = "application/json",
StatusCode = 401
});
}
player_info account = JsonConvert.DeserializeObject<player_info>(playerData);
return (account, null);
}
public static (player_info? account, ContentResult? error) ValidateTokenDev(HttpContext httpContext)
{
string? temp2 = httpContext.Request.Cookies["Authorization"];
string playerData = ClientSecurity.DecodeToken(temp2);
if (string.IsNullOrEmpty(playerData) || playerData.StartsWith("error_"))
{
return (null, new ContentResult()
{
Content = "",
ContentType = "application/json",
StatusCode = 401
});
}
player_info account = JsonConvert.DeserializeObject<player_info>(playerData);
bool flag = PlayerDB.CheckDevFlag(account.Id);
if (!flag)
return (null, new ContentResult()
{
Content = "",
ContentType = "application/json",
StatusCode = 401
});
return (account, null);
}
}
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using Newtonsoft.Json;
using LiteDB;
namespace Rec_rewild_live_rewrite.api.server.Classes
{
public class ActionLink
{
[BsonId]
[JsonIgnore]
public string LinkId { get; set; } = Utils.GenerateShortCode(6);
public ulong creatorPlayerId { get; set; }
public string? data { get; set; }
public bool isValid { get; set; }
[JsonIgnore]
public LinkType CodeType { get; set; }
[JsonIgnore]
public int ValidHours { get; set; }
[JsonIgnore]
public DateTime CreatedAt { get; set; } = DateTime.UtcNow;
[JsonIgnore]
public DateTime ExpiresAt => CreatedAt.AddHours(ValidHours);
[JsonIgnore]
public int ExtraDataId { get; set; }
}
public enum LinkType
{
Unknown = -1,
Friend, // 0
Referral, // 1
Meetup, // 2
Club, // 3
PlayerEvent, // 4
Room, // 5
Influencer, // 6
Photo // 7
}
}
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namespace Rec_rewild_live_rewrite.api.server.Classes
{
public class Amplitude2023
{
public string? AmplitudeKey { get; set; }
public bool? UseRudderStack { get; set; }
public string? RudderStackKey { get; set; }
public bool? UseStatSig { get; set; }
public string? StatSigKey { get; set; }
public int? StatSigEnvironment { get; set; }
}
}
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using System.Collections.Generic;
namespace Rec_rewild_live_rewrite.api.server.Classes
{
public class Config
{
public string MessageOfTheDay { get; set; }
public string CdnBaseUri { get; set; }
public string ShareBaseUrl { get; set; }
public List<LevelProgressionMap> LevelProgressionMaps { get; set; }
public MatchmakingParams MatchmakingParams { get; set; }
public List<List<DailyObjective>> DailyObjectives { get; set; }
public ServerMaintenance ServerMaintainence { get; set; }
public AutoMicMutingConfig AutoMicMutingConfig { get; set; }
public StorefrontConfig StorefrontConfig { get; set; }
public RoomKeyConfig RoomKeyConfig { get; set; }
public RoomCurrencyConfig RoomCurrencyConfig { get; set; }
public List<ConfigTableEntry> ConfigTable { get; set; }
public PhotonConfig PhotonConfig { get; set; }
}
public class LevelProgressionMap
{
public int Level { get; set; }
public int RequiredXp { get; set; }
public int? GiftDropId { get; set; }
}
public class MatchmakingParams
{
public double PreferFullRoomsFrequency { get; set; }
public double PreferEmptyRoomsFrequency { get; set; }
}
public class DailyObjective
{
public int Type { get; set; }
public int Score { get; set; }
public int Xp { get; set; }
}
public class ServerMaintenance
{
public int StartsInMinutes { get; set; }
}
public class AutoMicMutingConfig
{
public double MicSpamVolumeThreshold { get; set; }
public double MicVolumeSampleInterval { get; set; }
public double MicVolumeSampleRollingWindowLength { get; set; }
public double MicSpamSamplePercentageForWarning { get; set; }
public double MicSpamSamplePercentageForWarningToEnd { get; set; }
public double MicSpamSamplePercentageForForceMute { get; set; }
public double MicSpamSamplePercentageForForceMuteToEnd { get; set; }
public double MicSpamWarningStateVolumeMultiplier { get; set; }
}
public class StorefrontConfig
{
public int MinPlayerLevelForGifting { get; set; }
}
public class RoomKeyConfig
{
public int MaxKeysPerRoom { get; set; }
}
public class RoomCurrencyConfig
{
public double AwardCurrencyCooldownSeconds { get; set; }
}
public class ConfigTableEntry
{
public string Key { get; set; }
public string Value { get; set; }
}
public class PhotonConfig
{
public string CloudRegion { get; set; }
public bool CrcCheckEnabled { get; set; }
public bool EnableServerTracingAfterDisconnect { get; set; }
}
}
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using System.Runtime.CompilerServices;
namespace Rec_rewild_live_rewrite.api.server.Classes
{
public class CustomAvatarItems
{
public List<object>? Results { get; set; }
public int TotalResults { get; set; }
}
public class CreateCustomAvatarItemResponse
{
// {"name":"eeeeeeeeeeeeeeeeeeeee","Description":"eawwwwwwwwwwweweawewaewa","Price":1000,"BaseAvatarItemId":2184,"BaseAvatarItemColor":"#F55C1A","Accessibility":1}
public string? Name { get; set; } // Custom shirt name
public string? Description { get; set; } // Custom shirt description
public int Price { get; set; } // This range from 1000 to 10,000
public int BaseAvatarItemId { get; set; } // the avatar id from the avatar db
public string? BaseAvatarItemColor { get; set; } // Hex color code default is #F55C1A
public int Accessibility { get; set; } // enum 0 for me only, 1 for everyone
}
}
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namespace Rec_rewild_live_rewrite.api.server.Classes
{
public class Hile
{
public enum HileTypes
{
Obscured = 0,
Time = 1,
Inject = 2,
GiftCount = 3,
Engine = 4,
UnknownDll = 5,
ImageSignature = 6,
AvatarHack = 7,
NetworkCertificatePublicKey = 100,
NetworkCertificateIssuer = 101,
NetworkCertificateMissing = 102,
NetworkCertificateMismatch = 103,
AutosaveChecksumMismatch = 150,
AutosaveSubRoomIdMismatch = 151,
AutosaveChecksumException = 152,
Photon_MissingHash = 200,
Photon_CorruptHash = 201,
Photon_DifferentHash = 203,
AppData_Runtime_LengthMismatch = 300,
AppData_Runtime_LastWriteTimeMismatch = 301,
AppData_Runtime_FileModified = 302,
AppData_Boot_InvalidSignature = 310,
AppData_Boot_UnableToVerifySignatures = 311,
Config_MissingHash = 320,
Config_DifferentHash = 321,
Photon_InstantiateTool = 400,
Memory_Hash_Mismatch = 500,
Driver_Invalid_Signature = 600
}
}
}
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namespace Rec_rewild_live_rewrite.api.server.Classes
{
public class LockedItems
{
public List<string> AvatarItemDescriptions { get; set; } = new List<string>();
}
}
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namespace Rec_rewild_live_rewrite.api.server.Classes
{
public class MyObjectives
{
public List<object> Objectives { get; set; } = new List<object>();
public List<object> ObjectiveGroups { get; set; } = new List<object>();
}
}
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using Microsoft.Extensions.Diagnostics.HealthChecks;
namespace Rec_rewild_live_rewrite.api.server.Classes
{
public class NS
{
public string Accounts { get; set; } = "";
public string API { get; set; } = "";
public string Auth { get; set; } = "";
public string BugReporting { get; set; } = "";
public string Cards { get; set; } = "";
public string CDN { get; set; } = "";
public string Chat { get; set; } = "";
public string Clubs { get; set; } = "";
public string CMS { get; set; } = "";
public string Commerce { get; set; } = "";
public string Data { get; set; } = "";
public string DataCollection { get; set; } = "";
public string Discovery { get; set; } = "";
public string Econ { get; set; } = "";
public string GameLogs { get; set; } = "";
public string Geo { get; set; } = "";
public string Images { get; set; } = "";
public string Leaderboard { get; set; } = "";
public string Link { get; set; } = "";
public string Lists { get; set; } = "";
public string Matchmaking { get; set; } = "";
public string Moderation { get; set; } = "";
public string Notifications { get; set; } = "";
public string PlatformNotifications { get; set; } = "";
public string PlayerSettings { get; set; } = "";
public string RoomComments { get; set; } = "";
public string Rooms { get; set; } = "";
public string Storage { get; set; } = "";
public string Strings { get; set; } = "";
public string StringsCDN { get; set; } = "";
public string Studio { get; set; } = "";
public string Thorn { get; set; } = "";
public string Videos { get; set; } = "";
public string WWW { get; set; } = "";
}
}
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using System;
using Rec_rewild_live_rewrite.api.dbs;
namespace Rec_rewild_live_rewrite.api.server.Classes
{
public class Progress
{
public int Level { get; set; }
public ulong PlayerId { get; set; }
public int XP { get; set; }
public static Progress GetPlayerLevel(ulong player_id)
{
var account = PlayerDB.GetFullAccount(player_id);
if (account == null || account.player == null)
{
return new Progress
{
Level = 0,
PlayerId = player_id,
XP = 0
};
}
return new Progress
{
Level = account.player.Level,
PlayerId = account.player.Id,
XP = account.player.XP
};
}
}
}
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using System.Text.Json.Serialization;
namespace Rec_rewild_live_rewrite.api.server.Classes
{
public class RRPlus
{
public class SubscriptionResponse
{
[JsonPropertyOrder(1)]
public Subscription subscription { get; set; }
[JsonPropertyOrder(2)]
public ulong? platformAccountSubscribedPlayerId { get; set; }
}
public class Subscription
{
[JsonPropertyOrder(1)] public int subscriptionId { get; set; }
[JsonPropertyOrder(2)] public ulong recNetPlayerId { get; set; }
[JsonPropertyOrder(3)] public int platformType { get; set; }
[JsonPropertyOrder(4)] public string platformId { get; set; }
[JsonPropertyOrder(5)] public string platformPurchaseId { get; set; }
[JsonPropertyOrder(6)] public object? @event { get; set; }
[JsonPropertyOrder(7)] public int type { get; set; }
[JsonPropertyOrder(8)] public int level { get; set; }
[JsonPropertyOrder(9)] public int period { get; set; }
[JsonPropertyOrder(10)] public DateTime expirationDate { get; set; }
[JsonPropertyOrder(11)] public bool isAutoRenewing { get; set; }
[JsonPropertyOrder(12)] public DateTime createdAt { get; set; }
[JsonPropertyOrder(13)] public DateTime modifiedAt { get; set; }
}
public enum SubscriptionLevel
{
Gold,
Platinum,
}
public enum SubscriptionPeriod
{
Month,
Year,
}
}
}
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using Rec_rewild_live_rewrite.api.server.Classes.db_class;
namespace Rec_rewild_live_rewrite.api.server.Classes
{
public class Rep
{
public ulong AccountId { get; set; }
public bool IsCheerful { get; set; }
public int Noteriety { get; set; }
public CheerCategoryEnum SelectedCheer { get; set; }
public int CheerCredit { get; set; }
public int CheerGeneral { get; set; }
public int CheerHelpful { get; set; }
public int CheerCreative { get; set; }
public int CheerGreatHost { get; set; }
public int CheerSportsman { get; set; }
}
}
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using System.Text;
using System.Text.RegularExpressions;
namespace Rec_rewild_live_rewrite.api.server.Classes
{
public class Sanitize
{
public string Context { get; set; } = "RoomChat";
public int Intent { get; set; } = 1;
public bool PreRemoveBlockedCharacters { get; set; } = true;
public string ReplacementChar { get; set; } = "*";
public string Value { get; set; } = "";
public int ruleset { get; set; } = 0;
private const char MaskChar = '*';
// Words that should never be censored
private static readonly HashSet<string> Whitelist = new(StringComparer.OrdinalIgnoreCase)
{
"password",
"pass",
"class",
"assistant",
"account"
};
// Compiled swear patterns
private static readonly List<(string Word, Regex Pattern)> SwearPatterns;
static Sanitize()
{
var swears = File.ReadAllLines("Data/badwords.txt")
.Select(x => x.Trim().ToLowerInvariant())
.Where(x => !string.IsNullOrWhiteSpace(x))
.Distinct()
.ToList();
SwearPatterns = swears
.Select(word => (word, BuildFuzzyRegex(word)))
.ToList();
}
/* ----------------------------------------------------
* PUBLIC API
* --------------------------------------------------*/
public static bool ContainsSwears(string message)
{
if (string.IsNullOrWhiteSpace(message))
return false;
if (ConfigRewild.AllowSwears)
return false;
var normalized = Normalize(message);
return SwearPatterns.Any(p => p.Pattern.IsMatch(normalized));
}
public static string SanitizeMessage(string message)
{
if (string.IsNullOrWhiteSpace(message))
return message;
var tokens = Regex.Split(message, @"(\W+)");
var sb = new StringBuilder(message.Length);
foreach (var token in tokens)
{
// Not a word (punctuation, spaces, etc.)
if (!IsWord(token))
{
sb.Append(token);
continue;
}
var normalized = Normalize(token);
// Ignore very short words
if (normalized.Length < 3)
{
sb.Append(token);
continue;
}
// Whitelist check (normalized!)
if (Whitelist.Contains(normalized))
{
sb.Append(token);
continue;
}
bool replaced = false;
foreach (var (_, pattern) in SwearPatterns)
{
// IMPORTANT: whole-word match only
if (pattern.IsMatch(normalized))
{
sb.Append(new string(MaskChar, token.Length));
Console.WriteLine($"[Sanitize] Censored word in message: '{token}'");
replaced = true;
break;
}
}
if (!replaced)
sb.Append(token);
}
return sb.ToString();
}
/* ----------------------------------------------------
* INTERNAL HELPERS
* --------------------------------------------------*/
private static bool IsWord(string input) =>
input.Any(char.IsLetterOrDigit);
private static Regex BuildFuzzyRegex(string word)
{
// Example: f.{0,1}u.{0,1}c.{0,1}k
var pattern = string.Join(".{0,1}",
word.Select(c => Regex.Escape(c.ToString())));
// Force FULL match only
return new Regex(
$"^{pattern}$",
RegexOptions.IgnoreCase | RegexOptions.Compiled
);
}
private static string Normalize(string input)
{
input = input.ToLowerInvariant();
input = Regex.Replace(input, @"[0@]", "o");
input = Regex.Replace(input, @"[1!|]", "i");
input = Regex.Replace(input, @"[$5]", "s");
input = Regex.Replace(input, @"3", "e");
input = Regex.Replace(input, @"7", "t");
// Remove non letters
input = Regex.Replace(input, @"[^a-z]", "");
// Collapse repeats (fuuuuuck → fuuck)
input = Regex.Replace(input, @"(.)\1{2,}", "$1$1");
return input;
}
}
}
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using Newtonsoft.Json;
namespace Rec_rewild_live_rewrite.api.server.Classes
{
public class SteamAuthResponse
{
public SteamResponse? response { get; set; }
}
public class SteamResponse
{
[JsonProperty("params")]
public SteamParams? paramsData { get; set; }
}
public class SteamParams
{
public string? result { get; set; }
public string? steamid { get; set; }
public string? ownersteamid { get; set; }
public bool vacbanned { get; set; }
public bool publisherbanned { get; set; }
}
}
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namespace Rec_rewild_live_rewrite.api.server.Classes
{
public class Sub
{
public ulong creatorAccountId { get; set; }
public ulong clubId { get; set; }
public int membershipType { get; set; }
}
}
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namespace Rec_rewild_live_rewrite.api.server.Classes
{
public class SuccessResponse
{
public bool success { get; set; }
public object? value { get; set; }
}
}
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namespace Rec_rewild_live_rewrite.api.server.Classes
{
public class VersionCheck
{
public VersionStatus ValidVersion { get; set; }
public VersionStatus VersionStatus { get; set; }
public UpdateNoti UpdateNotificationStage { get; set; }
public bool IsVersionIslanded { get; set; }
public bool IsCrossPlayDisabled { get; set; }
}
public enum VersionStatus
{
ValidForPlay,
UpdateRequired
}
public enum UpdateNoti
{
None,
Silent,
Warn,
Prompt,
Require
}
}
@@ -0,0 +1,90 @@
namespace Rec_rewild_live_rewrite.api.server.Classes.db_class
{
public class ChatDBClasses
{
public class ChatThread
{
public List<ChatMessage> Messages { get; set; }
public long ChatThreadId { get; set; }
public List<ulong> PlayerIds { get; set; }
public long LastReadMessageId { get; set; }
public string ChatThreadName { get; set; }
public DateTime? SnoozedUntil { get; set; }
public bool IsFavorited { get; set; }
}
public class ChatMessage
{
public long ChatMessageId { get; set; }
public long ChatThreadId { get; set; }
public int SenderPlayerId { get; set; }
public DateTime TimeSent { get; set; }
public string Contents { get; set; }
public int ModerationState { get; set; } // todo find the enum
}
public class MessageJson
{
public MessageContentType Type { get; set; }
public int Version { get; set; } // default ver is 2
public string Data { get; set; }
}
public struct SendMessageResponse
{
public ChatResults ChatResult { get; set; }
public ChatThread ChatThread { get; set; }
}
public class ChatPrivacySettings
{
public ulong playerId { get; set; }
public ChatPrivacy directMessagePrivacySetting { get; set; } = ChatPrivacy.Friends;
public ChatPrivacy groupChatPrivacySetting { get; set; } = ChatPrivacy.Friends;
}
public enum ChatResults
{
Success,
InvalidArguments,
ThreadNotFound,
MembershipNotFound,
PlayerAlreadyOnThread,
CannotMessagePlayer,
InvalidCharacters,
RecentlyLeftThread,
ThreadTooLarge
}
public enum ModerationState : byte
{
Active,
Junior_Pending = 11,
Moderation_Pending = 100,
Moderation_Closed,
Moderation_Banned,
MarkedForDelete = 255
}
public enum QueryMode
{
Latest,
NewerThan,
OlderThan
}
public enum MessageContentType
{
Text,
PartyInvite,
Photo
}
public enum ChatPrivacy
{
Friends,
Favorites,
NoOne
}
}
}
@@ -0,0 +1,6 @@
namespace Rec_rewild_live_rewrite.api.server.Classes.db_class
{
public class ClubDBClasses
{
}
}
@@ -0,0 +1,134 @@
using LiteDB;
using Microsoft.AspNetCore.Http.HttpResults;
namespace Rec_rewild_live_rewrite.api.server.Classes.db_class
{
public class EventDBClasses
{
public class CreateEventRequest
{
// {"RoomId":708,"SubRoomId":1444,"ClubId":null,"name":"awdadwdawdadwdawdadwd","Description":"awdadwdawdadwdawdadwdawdadwdawdadwdawdadwdawdadwdawdadwdawdadwdawdadwd","Tags":["grandopening"],"ImageName":"J9W8A0FUGWXG4CMBKFDJ46CUZHJOHP.png","StartTime":"2025-12-13T14:20:41.6244242Z","EndTime":"2025-12-13T14:50:41.6244242Z","Accessibility":1,"IsMultiInstance":false,"SupportMultiInstanceRoomChat":false,"DefaultBroadcastPermissions":0,"CanRequestBroadcastPermissions":0}
public ulong RoomId { get; set; }
public ulong? SubRoomId { get; set; }
public ulong? ClubId { get; set; }
public string? Name { get; set; }
public string? Description { get; set; }
public List<string>? Tags { get; set; }
public string? ImageName { get; set; }
public DateTime StartTime { get; set; }
public DateTime EndTime { get; set; }
public PlayerEventAccessibility Accessibility { get; set; }
public bool IsMultiInstance { get; set; } // this is just multi instance room
public bool SupportMultiInstanceRoomChat { get; set; } // this let player talk betweeen room instance using room chat
public int DefaultBroadcastPermissions { get; set; } // idk what this is used for
public int CanRequestBroadcastPermissions { get; set; } // idk what this is used for
}
public class FullPlayerEvent
{
public List<FullTag>? Tags { get; set; }
public List<FullEventResponses>? Responses { get; set; }
[BsonId]
public ulong PlayerEventId { get; set; }
public ulong? CreatorPlayerId { get; set; }
public string? ImageName { get; set; }
public ulong RoomId { get; set; }
public ulong? SubRoomId { get; set; }
public ulong? ClubId { get; set; }
public string? Name { get; set; }
public string? Description { get; set; }
public DateTime StartTime { get; set; }
public DateTime EndTime { get; set; }
public int AttendeeCount { get; set; }
public int State { get; set; }
public PlayerEventAccessibility Accessibility { get; set; }
public bool IsMultiInstance { get; set; } // this is just multi instance room
public bool SupportMultiInstanceRoomChat { get; set; } // this let player talk betweeen room instance using room chat
public BroadcastPermissionsEnum DefaultBroadcastPermissions { get; set; } // idk what this is used for
public BroadcastPermissionsEnum CanRequestBroadcastPermissions { get; set; } // idk what this is used for
public ulong BroadcastingRoomInstanceId { get; set; }
public DateTime? RecurrenceSchedule { get; set; }
}
public class FullTag
{
public string? Tag { get; set; }
public TagType Type { get; set; }
}
public class FullEventResponses
{
public ulong PlayerEventResponseId { get; set; }
public ulong PlayerEventId { get; set; }
public ulong PlayerId { get; set; }
public DateTime CreatedAt { get; set; }
public PlayerEventResponseType Type { get; set; } = PlayerEventResponseType.None;
}
public enum PlayerEventResponseType
{
None = -1,
Yes,
Interested,
No,
Pending
}
public enum BroadcastPermissionsEnum
{
None,
RoomOwners = 256,
All = 2147483647
}
public enum PlayerEventAccessibility
{
Private,
Public,
Unlisted
}
public enum TagType
{
Unknown1 = 0,
Unknown2 = 1,
Unknown3 = 2
}
public enum EventResults
{
Success,
HasModeratorClosedEvent,
DoesNotExist,
PlayerDoesNotExist,
RoomDoesNotExist,
StatusUnchanged,
PrivateEvent,
SomethingWentWrong,
DoesNotOwnRoom,
ResponseDoesNotExist,
PlayerAlreadyInvited,
EventDatesInvalid,
EventTooLong,
EventTooShort,
InappropriateName,
InappropriateDescription,
SomeInvitesFailed,
CannotInviteJunior,
EventCountLimitReached,
DoesNotOwnEvent,
UnregisteredOrJuniorNotAllowed,
InvalidClubPermissions,
ImageDoesNotExist,
SubRoomDoesNotExist,
DoesNotOwnSubRoom,
ModifyTagsFailed,
RoomCapacityTooLow,
BroadcastEventNotMultiInstance,
PlayerNotAllowedToCreateMultiInstanceEvents,
PlayerBannedFromEventCreation,
EventIsModerationClosed,
EventIsModerationPendingReview
}
}
}
@@ -0,0 +1,61 @@
using System;
using LiteDB;
namespace Rec_rewild_live_rewrite.api.server.Classes.db_class
{
public class YourFriendData
{
[BsonId]
public ObjectId? Id { get; set; }
public ulong PlayerID { get; set; }
public RelationshipDetail Relationship { get; set; }
}
public class FriendData
{
[BsonId]
public ObjectId? Id { get; set; }
public string? FriendId { get; set; }
public RelationshipType Relationship { get; set; }
public FriendInfo FriendFlags { get; set; }
public ReciprocalStatus Status { get; set; }
}
public class RelationshipDetail
{
public ulong Id { get; set; }
public ulong PlayerID { get; set; }
public ulong OtherPlayerID { get; set; }
public RelationshipType RelationshipType { get; set; }
public ReciprocalStatus Muted { get; set; }
public ReciprocalStatus Ignored { get; set; }
public ReciprocalStatus Favorited { get; set; }
public int VoiceVolume { get; set; } = 100;
}
public enum RelationshipType
{
None,
FriendRequestSent,
FriendRequestReceived,
Friend,
}
[Flags]
public enum FriendInfo
{
None = 0,
Favorited = 1,
Muted = 2,
Ignored = 4,
Blocked = 5
}
public enum ReciprocalStatus
{
None,
Local,
Remote,
Mutual
}
}
@@ -0,0 +1,96 @@
using System.Text.Json.Serialization;
namespace Rec_rewild_live_rewrite.api.server.Classes.db_class
{
public class LeaderboardDBClasses
{
public class GetNearbyScoresRequest
{
// {"PlayerId":2,"StatChannel":2,"RoomId":29,"FilterType":1,"SortAscending":false,"WindowSize":10}
public ulong PlayerId { get; set; }
public int StatChannel { get; set; }
public ulong RoomId { get; set; }
public FilterTypeEnum FilterType { get; set; }
public bool SortAscending { get; set; }
public int WindowSize { get; set; }
}
public class GetRanksRequest
{
// {"PlayerId":2,"StatChannel":2,"RoomId":29,"FilterType":0,"SortAscending":false,"RankStart":0,"RankEnd":9}
public ulong PlayerId { get; set; }
public int StatChannel { get; set; }
public ulong RoomId { get; set; }
public FilterTypeEnum FilterType { get; set; }
public bool SortAscending { get; set; }
public int RankStart { get; set; } // skip
public int RankEnd { get; set; } // take
}
public class CheckAndSetStatRequest
{
// {"StatChannel":2,"RoomId":29,"StatValue":1,"CurrentStatValue":null}
public int StatChannel { get; set; }
public ulong RoomId { get; set; }
public int StatValue { get; set; }
public int? CurrentStatValue { get; set; }
}
public class Entry
{
[JsonIgnore]
public int Id { get; set; } // LiteDB PK
public int PlayerId { get; set; }
[JsonIgnore]
public int StatChannel { get; set; }
[JsonIgnore]
public long RoomId { get; set; }
public int Score { get; set; }
public int Rank { get; set; }
}
public class SingleLeaderboard
{
public List<Entry> Rows { get; set; }
}
public class FullLeaderboard
{
public List<Entry> GlobalOverall { get; set; }
public List<Entry> GlobalPeriodic { get; set; }
public List<Entry> FriendsOverall { get; set; }
public List<Entry> FriendsPeriodic { get; set; }
public DateTime NextResetUTC { get; set; }
}
public enum RequestResult
{
Success,
InvalidStat,
RedisConnectionError
}
public enum FilterType
{
Global,
Friends
}
public enum Timeframe
{
AllTime,
TwoWeeks
}
public enum FilterTypeEnum
{
NearbyScoresGlobal,
NearbyScoresFriends,
Champions,
NUM_VALUES // wat
}
}
}
@@ -0,0 +1,341 @@
using System;
using System.Text.Json.Serialization;
using LiteDB;
namespace Rec_rewild_live_rewrite.api.server.Classes.db_class
{
public class account_data
{
[JsonPropertyOrder(1)]
public ulong accountId { get; set; }
[JsonPropertyOrder(2)]
public string? username { get; set; }
[JsonPropertyOrder(3)]
public string? displayName { get; set; }
[JsonPropertyOrder(4)]
public string? profileImage { get; set; }
[JsonPropertyOrder(5)]
public bool? isJunior { get; set; }
[JsonPropertyOrder(6)]
public long platforms { get; set; }
[JsonPropertyOrder(7)]
public long personalPronouns { get; set; }
[JsonPropertyOrder(8)]
public long identityFlags { get; set; }
[JsonPropertyOrder(9)]
public DateTime createdAt { get; set; }
[JsonPropertyOrder(10)]
public bool isMetaPlatformBlocked { get; set; } = false;
}
public class setting_data
{
public ulong accountId { get; set; }
public string Key { get; set; }
public string Val { get; set; }
}
public class player_data
{
public ulong id { get; set; }
public ulong playerid { get; set; }
public Platforms platform { get; set; }
public List<string>? deviceId { get; set; }
public string? authtoken { get; set; }
public string? password { get; set; }
public player_info? player { get; set; }
public player_extra? player_Extra { get; set; }
public DevFlag dev_Flag { get; set; }
}
public enum Platforms
{
All = -1,
Steam,
Oculus,
PlayStation,
Xbox,
RecNet,
IOS,
GooglePlay,
Standalone
}
public class player_extra
{
public ulong? DormRoomID { get; set; }
public List<string>? IpAddresses { get; set; }
public ulong DiscordId { get; set; }
public string? Bio { get; set; }
public string? avatar { get; set; }
public List<avatar_data_saved>? SavedOutfits { get; set; }
public Moderation_Detail.ModerationBlockDetails? ModerationBlockDetails { get; set; }
public List<ulong>? CheeredRooms { get; set; }
public List<ulong>? FavoritedRooms { get; set; }
public int sub_count { get; set; } = 0;
public List<ulong> SubbedTo { get; set; } = new();
public bool IsRecentRoomHistoryVisible { get; set; } = true;
public Influencer? Influencer { get; set; }
public CustomAvatarItems CustomAvatarItems { get; set; } = new CustomAvatarItems();
public MyRoomData MyRoomData { get; set; } = new MyRoomData();
public List<MessageData>? Messages { get; set; }
public PlayerPhotoTaggingSetting PlayerPhotoTaggingSetting { get; set; } = PlayerPhotoTaggingSetting.Anyone;
}
public enum PlayerPhotoTaggingSetting
{
Anyone,
Friends,
NoOne
}
public class SetPlayerPhotoTaggingSettingRequest
{
public PlayerPhotoTaggingSetting Setting { get; set; }
}
public class MyRoomData
{
public List<string> owned_room_keys { get; set; } = new List<string>();
public List<PlayerData> PlayerData { get; set; } = new List<PlayerData>();
public List<My_Room_currencies> Roomcurrencies { get; set; } = new List<My_Room_currencies>();
}
public class PlayerData
{
public ulong RoomId { get; set; }
public string Data { get; set; }
}
public class My_Room_currencies
{
public long RoomId { get; set; }
public string Id { get; set; }
public long Value { get; set; }
}
public class SubscribedToEntry
{
public ulong PlayerId { get; set; }
}
public class avatar_data_saved
{
public ulong Slot { get; set; }
public string? Avatar { get; set; }
public string? ImageName { get; set; }
public List<CustomAvatarItemEntry>? CustomAvatarItems { get; set; }
public string? FaceFeatures { get; set; }
public string? HairColor { get; set; }
public string? Name { get; set; }
public string? SkinColor { get; set; }
public string? OutfitSelections { get; set; }
public string? OutfitSelectionsV2 { get; set; }
public string? PreviewImageName { get; set; }
}
public class CustomAvatarItemEntry
{
public string? CustomAvatarItemId { get; set; }
public int BodyPart { get; set; }
}
public class avatar_data
{
public string? OutfitSelections { get; set; }
public string? FaceFeatures { get; set; }
public string? SkinColor { get; set; }
public string? HairColor { get; set; }
}
public class player_info
{
public ulong Id { get; set; }
public string? Username { get; set; }
public string? DisplayName { get; set; }
public string? DisplayEmoji { get; set; }
public string? Email { get; set; }
public int XP { get; set; }
public int Level { get; set; }
public int pronounFlags { get; set; }
public int identityFlags { get; set; }
public bool IsJunior { get; set; }
public bool AvoidJuniors { get; set; }
public mPlayerReputation? PlayerReputation { get; set; }
public List<mPlatformID>? PlatformIds { get; set; }
public DateTime created_at { get; set; }
public DateTime last_login_time { get; set; }
public List<ulong> recent_rooms { get; set; } = new List<ulong>();
public string? bannerImage { get; set; }
public string? profileImage { get; set; }
}
public class AccountLogin
{
public DateTime createdAt { get; set; }
public DateTime lastLoginTime { get; set; }
public ulong accountId { get; set; }
public Platforms platform { get; set; }
public string? platformId { get; set; }
}
public class mPlatformID
{
public Platforms Platform { get; set; }
public ulong PlatformId { get; set; }
}
public class mPlayerReputation
{
public bool IsCheerful { get; set; }
public int Noteriety { get; set; }
public int CheerGeneral { get; set; }
public int CheerHelpful { get; set; }
public int CheerGreatHost { get; set; }
public int CheerSportsman { get; set; }
public int CheerCreative { get; set; }
public int CheerCredit { get; set; }
public int SubscriberCount { get; set; }
public int SubscribedCount { get; set; }
public CheerCategoryEnum SelectedCheer { get; set; }
}
public class DeleteMessagesRequest
{
public List<ulong> MessageIds { get; set; }
}
public enum CheerCategoryEnum
{
None = -1,
General = 0,
Helpful = 10,
Sportmanship = 20,
GreatHost = 30,
Creative = 40
}
public class account_data_web
{
public ulong accountId { get; set; }
public DateTime createdAt { get; set; }
public string? displayName { get; set; }
public string? displayEmoji { get; set; }
public long identityFlags { get; set; }
public bool? isJunior { get; set; }
public long personalPronouns { get; set; }
public long platforms { get; set; }
public string? profileImage { get; set; }
public string? bannerImage { get; set; }
public string? username { get; set; }
}
public class account_data_me
{
public ulong accountId { get; set; }
public int availableusernameChanges { get; set; } = 3;
public string? bannerImage { get; set; }
public DateTime createdAt { get; set; }
public string? email { get; set; }
public string? displayName { get; set; }
public string? displayEmoji { get; set; }
public long identityFlags { get; set; }
public bool hasBirthday { get; set; } = true;
public string? Phone { get; set; }
public bool? isJunior { get; set; }
public long personalPronouns { get; set; }
public long platforms { get; set; }
public string? profileImage { get; set; }
public bool TreatAsJunior { get; set; } = false;
public string? username { get; set; }
}
public class CustomAvatarItems
{
public bool isCreationAllowedForAccount { get; set; } = true;
public bool isCreationEnabled { get; set; } = true;
public bool isRenderingEnabled { get; set; } = true;
public List<string> ownedItems { get; set; } = new List<string>();
}
public class Influencer
{
public string creatorCode { get; set; } = "";
public bool isInfluencer { get; set; } = false;
public ulong SupportingInfluencer { get; set; }
}
public class MessageData
{
/*
[
{
"Id": 15909836337,
"FromPlayerId": 64495891,
"SentTime": "2025-05-27T11:39:25.12Z",
"Type": 200,
"Data": "58129955",
"RoomId": null,
"PlayerEventId": null
}
]
*/
public ulong Id { get; set; }
public ulong FromPlayerId { get; set; }
public DateTime SentTime { get; set; }
public WebsocketEvents.MessageType Type { get; set; }
public string? Data { get; set; }
public ulong? RoomId { get; set; }
public ulong? PlayerEventId { get; set; }
}
public enum DeviceClasses
{
Unknown,
VR,
Screen,
Mobile,
VRLow,
Quest2
}
public class account_login<T>
{
public bool success { get; set; }
public string? error { get; set; }
[JsonIgnore]
public ulong accid { get; set; }
}
[Flags]
public enum DevFlag
{
none = 0,
screenshare = 1,
dev = 2,
mod = 4,
owner = 8,
junior = 16,
keepsake = 32,
newly_created_account = 64,
restricted_account = 128,
unused_2 = 256,
unused_3 = 512,
unused_4 = 1024,
unused_5 = 2048,
unused_6 = 4096,
unused_7 = 8192,
}
}
@@ -0,0 +1,255 @@
using LiteDB;
using Newtonsoft.Json;
namespace Rec_rewild_live_rewrite.api.server.Classes.db_class
{
public class RoomDBClasses
{
public class Resultslist<T>
{
public List<T>? Results { get; set; }
public long TotalResults { get; set; }
}
[Flags]
public enum WarningMaskType
{
None = 0,
Scary = 1,
Mature = 2,
FlashingLights = 4,
IntenseMotion = 8,
Violence = 16,
Custom = 32,
Reports = 64
}
public class RoomRoot
{
public RoomDBClasses.RoomAccessibility Accessibility { get; set; }
public int AgeRating { get; set; }
public bool AutoLocalizeRoom { get; set; }
public DateTime? BecameRRStudioRoomAt { get; set; }
public bool CloningAllowed { get; set; }
public DateTime CreatedAt { get; set; }
public ulong CreatorAccountId { get; set; }
public string? CurrentSnapshotId { get; set; }
public bool NeedsSnapshotId { get; set; }
public string CustomWarning { get; set; }
public string DataBlob { get; set; }
// public string DataBlobHash { get; set; }
public string Description { get; set; }
public bool DisableMicAutoMute { get; set; }
public bool DisableRoomComments { get; set; }
public bool EncryptVoiceChat { get; set; }
public bool ExcludeFromLists { get; set; }
public bool ExcludeFromSearch { get; set; }
public string ImageName { get; set; }
public bool IsDeveloperOwned { get; set; }
public bool IsDorm { get; set; }
public bool IsJuniorCreated { get; set; }
public bool IsPlacePlay { get; set; }
public bool IsRRO { get; set; }
public bool IsRecRoomApproved { get; set; }
public bool LoadScreenLocked { get; set; }
public List<LoadScreen> LoadScreens { get; set; }
public LocalizationContext LocalizationContext { get; set; }
public int MaxPlayerCalculationMode { get; set; }
public int MaxPlayers { get; set; }
public int MinLevel { get; set; }
public int? MinUgcSubVersion { get; set; }
public string Name { get; set; }
public int? PersistenceVersion { get; set; }
public List<string> PromoExternalContent { get; set; }
public List<string> PromoImages { get; set; }
public int PublishState { get; set; }
public DateTime PublishedAt { get; set; }
public string RankedEntityId { get; set; }
public object RankingContext { get; set; }
public List<string> RestrictedCircuitsAllowListNames { get; set; }
public List<RoleClass> Roles { get; set; }
public RoomBanDetails RoomBanDetails { get; set; }
[BsonId]
public ulong RoomId { get; set; }
public RoomState State { get; set; }
public Stats Stats { get; set; }
public List<SubRoom> SubRooms { get; set; }
public bool SupportsJuniors { get; set; }
public bool SupportsLevelVoting { get; set; }
public bool SupportsMobile { get; set; }
public bool SupportsQuest2 { get; set; }
public bool SupportsScreens { get; set; }
public bool SupportsTeleportVR { get; set; }
public bool SupportsVRLow { get; set; }
public bool SupportsWalkVR { get; set; }
public List<TagClass> Tags { get; set; }
public bool ToxmodEnabled { get; set; }
public int? UgcSubVersion { get; set; }
public int? UgcVersion { get; set; }
public WarningMaskType WarningMask { get; set; }
}
public class LoadScreen
{
public string ImageName { get; set; }
public string Subtitle { get; set; }
public string Title { get; set; }
}
public class LocalizationContext
{
public List<string> LocalizedFields { get; set; }
public string Scope { get; set; }
public string TargetLocale { get; set; }
}
public class RoleClass
{
public long AccountId { get; set; }
public int InvitedRole { get; set; }
public long? LastChangedByAccountId { get; set; }
public RoomDBClasses.Role_data Role { get; set; }
}
public class RoomBanDetails
{
public long AccountId { get; set; }
public DateTime? BanEndTime { get; set; }
public DateTime BanStartTime { get; set; }
public long BannedByAccountId { get; set; }
public string Reason { get; set; }
public int Status { get; set; }
public long? UnbannedByAccountId { get; set; }
}
public class Stats
{
public int CheerCount { get; set; }
public int FavoriteCount { get; set; }
public int VisitCount { get; set; }
public int VisitorCount { get; set; }
}
public class SubRoom
{
[BsonId]
[Newtonsoft.Json.JsonIgnore]
[System.Text.Json.Serialization.JsonIgnore]
public ObjectId? Id { get; set; }
public CurrentSave? CurrentSave { get; set; }
[JsonIgnore]
public List<CurrentSave> AllSaves { get; set; } = new();
public RoomAccessibility Accessibility { get; set; }
public long? CreatorAccountId { get; set; }
public bool IsSandbox { get; set; }
public int LastModeratedSaveModerationState { get; set; }
public int MaxPlayers { get; set; }
public string Name { get; set; }
public ulong RoomId { get; set; }
public bool ShouldAutoStageSaves { get; set; }
public long? StagedSubRoomDataSaveId { get; set; }
public ulong SubRoomId { get; set; }
public string UnitySceneId { get; set; }
}
public class CurrentSave
{
public DateTime CreatedAt { get; set; }
public string DataBlob { get; set; }
//public string DataBlobHash { get; set; }
public string Description { get; set; }
public int ModerationState { get; set; }
public int OMVersion { get; set; }
public int PersistenceVersion { get; set; }
public List<string> ReferencedUnityAssetIds { get; set; }
public ulong? SavedByAccountId { get; set; }
public DeviceClasses? SavedOnDeviceClass { get; set; }
public Platforms? SavedOnPlatform { get; set; }
public ulong SubRoomDataSaveId { get; set; }
public ulong SubRoomId { get; set; }
public int UgcSubVersion { get; set; }
public string UnityAssetId { get; set; } // optional, may be null
}
public class TagClass
{
public string Tag { get; set; }
public int Type { get; set; }
}
public class SubroomSaveResults
{
public List<CurrentSave> Results { get; set; } = new();
public int TotalCount { get; set; }
}
public class RoomFileData
{
public RoomData? RoomData { get; set; }
public SubRoomData? SubRoomData { get; set; }
public string? InventionUsage { get; set; }
public int PersistenceVersion { get; set; }
public int OMVersion { get; set; }
public int UgcSubVersion { get; set; }
public string? Description { get; set; }
public bool AutoPublish { get; set; }
}
public class RoomData
{
public string? Filename { get; set; }
public string? Hash { get; set; }
public string? OwnershipProof { get; set; }
}
public class SubRoomData
{
public string? Filename { get; set; }
public string? Hash { get; set; }
public string? OwnershipProof { get; set; }
}
public enum RoomAccessibility
{
Private,
Public,
Unlisted,
Dev_only,
Dev_Unlisted,
}
public enum RoomState
{
Active,
PendingJunior = 11,
Moderation_PendingReview = 100,
Moderation_Closed,
MarkedForDelete = 1000
}
public class Tags
{
public string? Tag { get; set; }
public int Type { get; set; }
}
public class LoadScreens
{
public string? ImageName { get; set; }
public string? Title { get; set; }
public string? Subtitle { get; set; }
}
public enum Role_data : byte
{
None,
Banned,
Host = 10,
Moderator = 20,
CoOwner = 30,
TemporaryCoOwner,
Creator = 255
}
}
}
@@ -0,0 +1,17 @@
using LiteDB;
namespace Rec_rewild_live_rewrite.api.server.Classes.db_class
{
public class PlayerSetting
{
[BsonId]
public ulong PlayerId { get; set; }
public List<Setting> Settings { get; set; } = new List<Setting>();
}
public class Setting
{
public string? Key { get; set; }
public string? Value { get; set; }
}
}
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@@ -0,0 +1,273 @@
using System.Security.Cryptography;
using System.Text;
using JWT;
using JWT.Algorithms;
using JWT.Exceptions;
using JWT.Serializers;
using Newtonsoft.Json;
using Rec_rewild_live_rewrite.api.dbs;
using Rec_rewild_live_rewrite.api.server.Classes;
using Rec_rewild_live_rewrite.api.server.Classes.db_class;
namespace Rec_rewild_live_rewrite.api.server;
public class ClientSecurity
{
public static string key = ConfigRewild.Key;
public static string CreateToken(ulong userId, List<string> roles, string request_url, Platforms platform)
{
var now = DateTimeOffset.UtcNow;
var payload = new Dictionary<string, object>
{
{ "sub", userId },
{ "role", roles },
{ "iat", now.ToUnixTimeSeconds() },
{ "iss", $"{request_url}" },
{ "client_id", $"recnet" },
{ "exp", now.AddHours(24).ToUnixTimeSeconds() },
{ "platform", platform }
};
IJwtAlgorithm algorithm = new HMACSHA256Algorithm();
IJsonSerializer serializer = new JsonNetSerializer();
IBase64UrlEncoder urlEncoder = new JwtBase64UrlEncoder();
IJwtEncoder encoder = new JwtEncoder(algorithm, serializer, urlEncoder);
return encoder.Encode(payload, key);
}
public static string Createphotonacesstoken(ulong userId)
{
var now = DateTimeOffset.UtcNow;
var heartbeat = HeartbeatDB.GetPlayerHeartbeat(userId);
string photonRoomId = heartbeat.roomInstance.photonRoomIdYeee ?? "recrewild2025";
var payload = new Dictionary<string, object>
{
{ "sub", userId.ToString() },
{ "scope", "makerpen" },
{ "aud", photonRoomId },
};
IJwtAlgorithm algorithm = new HMACSHA256Algorithm();
IJsonSerializer serializer = new JsonNetSerializer();
IBase64UrlEncoder urlEncoder = new JwtBase64UrlEncoder();
IJwtEncoder encoder = new JwtEncoder(algorithm, serializer, urlEncoder);
return encoder.Encode(payload, key);
}
public static string Createphotonauthtoken(ulong userId)
{
var now = DateTimeOffset.UtcNow;
var heartbeat = HeartbeatDB.GetPlayerHeartbeat(userId);
string photonRoomId = heartbeat.roomInstance.photonRoomIdYeee ?? "recrewild2025";
var payload = new Dictionary<string, object>
{
{ "sub", userId.ToString() },
{ "rn.platid", "76561199000000000" },
{ "rn.plat", "0" },
{ "rn.deviceclass", "2" },
{ "rn.env", "prod" },
{ "exp", "1754316353" },
{ "aud", photonRoomId },
};
IJwtAlgorithm algorithm = new HMACSHA256Algorithm();
IJsonSerializer serializer = new JsonNetSerializer();
IBase64UrlEncoder urlEncoder = new JwtBase64UrlEncoder();
IJwtEncoder encoder = new JwtEncoder(algorithm, serializer, urlEncoder);
return encoder.Encode(payload, key);
}
public static string RefreshToken(string temp_val, ulong accid, int platform, ulong platform_id, ulong ticketid, string request_url, Platforms currentplatform)
{
var account = PlayerDB.getfullaccount_token(accid, ticketid, 0);
if (account == null)
return "";
List<string> roles = new List<string> { "gameclient" };
if ((account.dev_Flag & DevFlag.dev) == DevFlag.dev)
{
roles.Add("developer");
roles.Add("moderator");
roles.Add("screenshare");
}
if (account.player.Id == 314)
{
roles.Add("developer");
roles.Add("moderator");
roles.Add("screenshare");
}
return CreateToken(accid, roles, request_url, currentplatform);
}
public static string RefreshToken_Web(ulong userId)
{
var account = PlayerDB.GetFullAccount(userId);
if (account == null)
return "";
List<string> roles = new List<string> { "gameclient" };
if ((account.dev_Flag & DevFlag.dev) == DevFlag.dev)
{
roles.Add("developer");
roles.Add("moderator");
roles.Add("screenshare");
}
var now = DateTimeOffset.UtcNow;
var payload = new Dictionary<string, object>
{
{ "sub", userId },
{ "role", roles },
{ "iat", now.ToUnixTimeSeconds() },
{ "exp", now.AddDays(30).ToUnixTimeSeconds() },
{ "iss", "https://recrewild.oldrec.net" }
};
string key = ClientSecurity.key;
IJwtAlgorithm algorithm = new HMACSHA256Algorithm();
IJsonSerializer serializer = new JsonNetSerializer();
IBase64UrlEncoder urlEncoder = new JwtBase64UrlEncoder();
IJwtEncoder encoder = new JwtEncoder(algorithm, serializer, urlEncoder);
string tokenString = encoder.Encode(payload, key);
return tokenString;
}
public static string HashPassword(string password)
{
using (var rng = new RNGCryptoServiceProvider())
{
byte[] salt = new byte[16];
rng.GetBytes(salt);
using (var pbkdf2 = new Rfc2898DeriveBytes(password, salt, 100_000, System.Security.Cryptography.HashAlgorithmName.SHA256))
{
byte[] hash = pbkdf2.GetBytes(32);
byte[] hashBytes = new byte[48];
Array.Copy(salt, 0, hashBytes, 0, 16);
Array.Copy(hash, 0, hashBytes, 16, 32);
return Convert.ToBase64String(hashBytes);
}
}
}
public static bool VerifyPassword(string enteredPassword, string storedHash)
{
byte[] hashBytes = Convert.FromBase64String(storedHash);
byte[] salt = new byte[16];
Array.Copy(hashBytes, 0, salt, 0, 16);
using (var pbkdf2 = new Rfc2898DeriveBytes(enteredPassword, salt, 100_000, System.Security.Cryptography.HashAlgorithmName.SHA256))
{
byte[] hash = pbkdf2.GetBytes(32);
for (int i = 0; i < 32; i++)
{
if (hashBytes[i + 16] != hash[i])
return false;
}
return true;
}
}
public static string DecodeToken(string token)
{
if (string.IsNullOrEmpty(token))
return "error_token_not_found";
string tokenString = token.Replace("Bearer ", "");
try
{
IJsonSerializer serializer = new JsonNetSerializer();
IDateTimeProvider provider = new UtcDateTimeProvider();
IJwtValidator validator = new JwtValidator(serializer, provider);
IBase64UrlEncoder urlEncoder = new JwtBase64UrlEncoder();
IJwtAlgorithm algorithm = new HMACSHA256Algorithm();
IJwtDecoder decoder = new JwtDecoder(serializer, validator, urlEncoder, algorithm);
var jsonPayload = decoder.Decode(tokenString, key, verify: true);
var payload = JsonConvert.DeserializeObject<Dictionary<string, object>>(jsonPayload);
if (payload.TryGetValue("exp", out var expObj))
{
var expUnix = Convert.ToInt64(expObj);
var nowUnix = DateTimeOffset.UtcNow.ToUnixTimeSeconds();
if (nowUnix > expUnix)
{
return "error_token_expired";
}
}
else
{
return "error_token_no_expiration";
}
if (payload.TryGetValue("sub", out var subObj))
{
if (ulong.TryParse(subObj.ToString(), out ulong userId))
{
var playerData = PlayerDB.GetAccountById(userId);
if (playerData != null)
{
Console.WriteLine($"player username: {playerData.Username}");
return JsonConvert.SerializeObject(playerData);
}
else
{
Console.WriteLine($"player not found: {userId}");
return "error_token_user_not_found";
}
}
else
{
return "error_token_invalid_sub";
}
}
else
{
return "error_token_no_sub";
}
}
catch (SignatureVerificationException)
{
return "error_token_tampered";
}
catch (Exception ex)
{
Console.WriteLine($"Error decoding token: {ex.Message}");
return "error_token";
}
}
public static byte[] GetHash(string inputString)
{
using (HashAlgorithm algorithm = SHA256.Create())
return algorithm.ComputeHash(Encoding.UTF8.GetBytes(inputString));
}
public static string GetHashString(string inputString)
{
StringBuilder sb = new StringBuilder();
foreach (byte b in GetHash(inputString))
sb.Append(b.ToString("X2"));
return sb.ToString();
}
private static Random random = new Random();
public static string RandomString(int length)
{
const string chars = "ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789";
return new string(Enumerable.Repeat(chars, length)
.Select(s => s[random.Next(s.Length)]).ToArray());
}
}
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using System;
using System.IO;
using System.Text;
using System.Collections.Generic;
namespace Rec_rewild_live_rewrite.api.server
{
public class Images
{
public static readonly string ImgSavePath = Path.Combine(Environment.CurrentDirectory, "Data", "Images", "player_images");
public static readonly string InvSavePath = Path.Combine(Environment.CurrentDirectory, "Data", "CDN", "InventionBlobs");
public static readonly string RoomSavePath = Path.Combine(Environment.CurrentDirectory, "Data", "CDN", "RoomBlobs");
public static readonly string CdnSavePath = Path.Combine(Environment.CurrentDirectory, "Data", "CDN", "DataBlobs");
public static readonly string ImgSavePathPolaroid = Path.Combine(Environment.CurrentDirectory, "Data", "Images", "polaroid_images");
public static readonly string ImgRelativePath = "player_images/";
private static int IndexOf(byte[] haystack, byte[] needle, int startIndex = 0)
{
for (int i = startIndex; i <= haystack.Length - needle.Length; i++)
{
bool match = true;
for (int j = 0; j < needle.Length; j++)
{
if (haystack[i + j] != needle[j])
{
match = false;
break;
}
}
if (match)
return i;
}
return -1;
}
public static rn_file SaveImageFile(byte[] request)
{
try
{
bool parsed;
byte[]? imageBytes = Utils.ParseData(request, "file.bin", out parsed);
if (!parsed || imageBytes == null || imageBytes.Length == 0)
{
return new rn_file
{
success = false,
saved = false,
error = "Failed to parse or empty file data",
FileName = "error.png",
rawfilename = "error.png"
};
}
if (!Directory.Exists(ImgSavePath))
Directory.CreateDirectory(ImgSavePath);
string fileName = $"{ClientSecurity.RandomString(30)}.png";
string fullPath = Path.Combine(ImgSavePath, fileName);
File.WriteAllBytes(fullPath, imageBytes);
return new rn_file
{
success = true,
saved = true,
FileName = fileName,
rawfilename = fileName
};
}
catch (Exception ex)
{
Console.WriteLine($"[Images.SaveImageFile] Error: {ex}");
return new rn_file
{
success = false,
saved = false,
error = ex.Message,
FileName = "error.png",
rawfilename = "error.png"
};
}
}
public static rn_file SaveFileUnifiedv2(byte[] request, FileType_data fileType)
{
try
{
if (request == null || request.Length == 0)
{
Console.WriteLine("Empty file data received.");
return new rn_file { saved = false, success = false, error = "Empty file data." };
}
string extension;
string basePath;
switch (fileType)
{
case FileType_data.Image:
case FileType_data.Unknown:
extension = ".png";
basePath = ImgSavePathPolaroid;
break;
case FileType_data.Invention:
extension = ".inv";
basePath = InvSavePath;
break;
case FileType_data.RoomSave:
extension = ".room";
basePath = RoomSavePath;
break;
case FileType_data.RoomMetadata:
extension = ".META";
basePath = RoomSavePath;
break;
case FileType_data.Holotar:
extension = ".htr";
basePath = CdnSavePath;
break;
default:
extension = ".dat";
basePath = CdnSavePath;
break;
}
if (!Directory.Exists(basePath))
Directory.CreateDirectory(basePath);
string fname = $"{ClientSecurity.RandomString(40)}{extension}";
string fullPath = Path.Combine(basePath, fname);
Console.WriteLine($"[Images] Saving {fileType} file to: {fullPath}");
using (var fileStream = new FileStream(fullPath, FileMode.Create, FileAccess.Write, FileShare.None, 8192, useAsync: true))
{
fileStream.Write(request, 0, request.Length);
}
return new rn_file
{
success = true,
saved = true,
FileName = fname,
rawfilename = fname,
FileType = fileType
};
}
catch (Exception ex)
{
Console.WriteLine($"[Images.SaveFileUnified_v2] Error saving {fileType}: {ex}");
return new rn_file
{
success = false,
saved = false,
error = ex.Message,
FileName = "error.file",
rawfilename = "error.file"
};
}
}
public class rn_file
{
public bool success { get; set; }
public bool saved { get; set; }
public string? error { get; set; }
public string? FileName { get; set; }
public string? rawfilename { get; set; }
public FileType_data FileType { get; set; }
}
public enum FileType_data
{
Unknown,
RoomSave,
Holotar,
Image,
Video,
Invention,
RoomMetadata
}
public class FileUploadModel
{
public IFormFile? File { get; set; }
public FileType_data FileType { get; set; } = FileType_data.Unknown;
}
}
}
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using Newtonsoft.Json;
namespace Rec_rewild_live_rewrite.api.server
{
public class Moderation_Detail
{
public class ModerationBlockDetails
{
public Moderation_Detail.ReportCategory ReportCategory { get; set; } = Moderation_Detail.ReportCategory.Unknown;
public int Duration { get; set; } = 0;
public long GameSessionId { get; set; } = 0;
public bool? IsHostKick { get; set; } = false;
public string? Message { get; set; } = "";
public ulong? PlayerIdReporter { get; set; } = null;
public bool? IsBan { get; set; } = false;
[JsonIgnore]
public long ModerationSetUnixTime { get; set; } = 0;
[JsonIgnore]
public ulong BannedByPlayerId { get; set; } = 0;
}
public enum ReportCategory
{
Moderator = -1,
Unknown,
DEPRECATED_MicrophoneAbuse,
Harassment,
Cheating,
DEPRECATED_ImmatureBehavior,
AFK,
Misc,
Underage,
VoteKick = 10,
CoC_Underage = 100,
CoC_Sexual,
CoC_Discrimination,
CoC_Trolling,
CoC_NameOrProfile,
IssuingInaccurateReports = 1000
}
}
}
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using Newtonsoft.Json;
using Rec_rewild_live_rewrite.api.dbs;
using RewildLiveSource.Controllers;
using System.Net.WebSockets;
using System.Security.Principal;
using System.Text;
namespace Rec_rewild_live_rewrite.api.server
{
public static class Notifications
{
private static readonly byte[] Separator = Encoding.UTF8.GetBytes("\u001e");
public static async Task SendToPlayer(ulong playerId, string message)
{
if (!NotificationsController.WebSockets.TryGetValue(playerId, out var socket) || socket == null)
{
Console.WriteLine($"[Notifications] No active WebSocket for player {playerId}");
return;
}
await SendAsync(socket, message, playerId);
}
public static async Task SendToAll(string message)
{
var tasks = NotificationsController.WebSockets
.Select(kv => SendAsync(kv.Value, message, kv.Key));
await Task.WhenAll(tasks);
}
public static async Task SendToPlayers(List<ulong> playerIds, string message)
{
var tasks = new List<Task>();
foreach (var id in playerIds)
{
if (NotificationsController.WebSockets.TryGetValue(id, out var socket) && socket != null)
tasks.Add(SendAsync(socket, message, id));
}
await Task.WhenAll(tasks);
}
private static async Task SendAsync(WebSocket socket, string message, ulong? playerId = null)
{
if (socket == null || socket.State != WebSocketState.Open)
return;
var packet = new SockSignalR
{
type = MessageTypes.Idk,
target = "Notification",
arguments = new object[] { message },
nonblocking = true,
result = "200 OK"
};
var data = Encoding.UTF8.GetBytes(JsonConvert.SerializeObject(packet));
var buffer = new byte[data.Length + Separator.Length];
Buffer.BlockCopy(data, 0, buffer, 0, data.Length);
Buffer.BlockCopy(Separator, 0, buffer, data.Length, Separator.Length);
Console.WriteLine($"[Notifications] Sending to {(playerId.HasValue ? playerId.ToString() : "unknown player")}: {buffer}");
try
{
await socket.SendAsync(
new ArraySegment<byte>(buffer),
WebSocketMessageType.Text,
endOfMessage: true,
cancellationToken: CancellationToken.None
);
}
catch (Exception ex)
{
Console.WriteLine($"[Notifications] Failed to send to {(playerId.HasValue ? playerId.ToString() : "unknown player")}: {ex.Message}");
try
{
await socket.CloseAsync(WebSocketCloseStatus.InternalServerError, "Send failed", CancellationToken.None);
}
catch
{
}
}
}
public static async Task<bool> RefreshAccount(ulong accountId)
{
try
{
var selfUpdate = JsonConvert.SerializeObject(WebsocketEvents.create_player_updated_account2_Response("SelfAccountUpdate", PlayerDB.GetAccountMeSafe(accountId)));
var globalUpdate = JsonConvert.SerializeObject(WebsocketEvents.create_player_updated_account2_Response("AccountUpdate", PlayerDB.GetAccountMeSafe(accountId)));
var notifySelfTask = Notifications.SendToPlayer(accountId, selfUpdate);
var notifyAllTask = Notifications.SendToAll(globalUpdate);
await Task.WhenAll(notifySelfTask, notifyAllTask);
return true;
}
catch (Exception ex)
{
Console.WriteLine($"Failed to send notification: {ex.Message}");
return false;
}
}
private class SockSignalR
{
public MessageTypes type { get; set; }
public string? target { get; set; }
public object[]? arguments { get; set; }
public bool nonblocking { get; set; }
public object? result { get; set; }
}
private enum MessageTypes
{
Invocation,
Idk
}
}
}
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using System.Collections.Concurrent;
public static class RateLimit
{
private static readonly ConcurrentDictionary<string, DateTime> _requests = new();
public static bool TryConsume(
string key,
int cooldownSeconds,
out int retryAfterSeconds)
{
retryAfterSeconds = 0;
var now = DateTime.UtcNow;
var last = _requests.GetOrAdd(key, _ => DateTime.MinValue);
var elapsed = (now - last).TotalSeconds;
if (elapsed < cooldownSeconds)
{
retryAfterSeconds = (int)Math.Ceiling(cooldownSeconds - elapsed);
return false;
}
_requests[key] = now;
Cleanup(now);
return true;
}
private static void Cleanup(DateTime now)
{
if (_requests.Count < 10_000) return;
foreach (var kv in _requests)
{
if ((now - kv.Value).TotalMinutes > 10)
_requests.TryRemove(kv.Key, out _);
}
}
}
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using Microsoft.AspNetCore.Mvc;
using Newtonsoft.Json;
using System.Security.Principal;
using Rec_rewild_live_rewrite.api.dbs;
using Rec_rewild_live_rewrite.api.server.Classes.db_class;
using static Rec_rewild_live_rewrite.api.dbs.HeartbeatDB;
namespace Rec_rewild_live_rewrite.api.server
{
public class Sessions
{
private static readonly Random random = new Random();
public static RoomInstance? CreateRoom(string roomName, string sceneName = "", bool isPrivate = false)
{
//const string uuidPrefix = "rewild_live_2023";
string formattedRoomName = $"^{roomName}";
if (!string.IsNullOrEmpty(sceneName))
{
Console.WriteLine($"[Sessions]: Finding room: \"{roomName}\" with scene id: \"{sceneName}\"");
}
else
{
Console.WriteLine($"[Sessions]: Finding room: \"{roomName}\"");
}
long gameSessionId = random.Next(0x1000, 0x7fffffff);
RoomDBClasses.RoomRoot roomData = RoomDB.GetRoomByName(roomName);
if (roomData == null)
{
Console.WriteLine($"[Sessions]: Room \"{roomName}\" not found.");
return null;
}
Console.WriteLine($"[Sessions]: {roomName} found! Joining...");
var firstSubRoom = roomData.SubRooms?.FirstOrDefault();
string dataBlob = firstSubRoom?.CurrentSave?.DataBlob ?? string.Empty;
long instanceNumber = random.Next(1000, 999999999);
Guid instanceId = Guid.NewGuid();
string photonSuffix = isPrivate
? $"_private-room-{instanceNumber}-{instanceId}"
: "room";
var session = new RoomInstance
{
roomInstanceId = instanceNumber,
roomId = (long)roomData.RoomId,
subRoomId = (long)roomData.SubRooms[0].SubRoomId,
location = roomData.SubRooms[0].UnitySceneId,
roomInstanceType = 0,
name = formattedRoomName,
maxCapacity = roomData.SubRooms[0].MaxPlayers,
isFull = false,
isPrivate = isPrivate,
isInProgress = false,
photonRoomIdYeee = photonSuffix,
voiceServerId = null, // this not supported and game may explode when connecting to a server that dont exist
voiceAuthId = null,
matchmakingPolicy = 0
};
if (!string.IsNullOrEmpty(sceneName))
{
ApplySceneSettings(session, roomData, roomName, sceneName, isPrivate);
}
else
{
ApplyRandomPublicSubroom(session, roomData, roomName, isPrivate);
}
return session;
}
public static RoomInstance CreateDorm(ulong id, string name)
{
Random rng = new Random();
long RandomNumber = rng.Next(1000, 999999999);
ulong DormId = PlayerDB.GetDormId(id);
RoomDBClasses.RoomRoot dorm = RoomDB.GetRoom(DormId);
if (dorm == null)
{
PlayerDB.CreateDormForPlayerId(id);
}
long instanceNumber = random.Next(1000, 999999999);
Guid instanceId = Guid.NewGuid();
string photonSuffix = $"Rec-Rewild-Dorm-{instanceNumber}-{instanceId}";
var session = new RoomInstance
{
roomInstanceId = RandomNumber,
roomId = (long)DormId,
subRoomId = (long?)dorm.SubRooms.FirstOrDefault()?.SubRoomId ?? 0,
location = "76d98498-60a1-430c-ab76-b54a29b7a163",
roomInstanceType = 0,
name = $"@{name}'s Dorm",
maxCapacity = 4,
isFull = false,
isPrivate = true,
isInProgress = false,
photonRoomIdYeee = photonSuffix,
voiceServerId = null, // this not supported and game may explode when connecting to a server that dont exist
voiceAuthId = null,
matchmakingPolicy = 0
};
RoomDB.IncreaseRoomVisit(DormId);
return session;
}
private static void ApplySceneSettings(RoomInstance session, RoomDBClasses.RoomRoot roomData, string roomName, string sceneName, bool isPrivate)
{
foreach (var subroom in roomData.SubRooms)
{
if (subroom.Name.Equals(sceneName, StringComparison.OrdinalIgnoreCase))
{
session.subRoomId = (long)subroom.SubRoomId;
session.location = subroom.UnitySceneId;
if (!isPrivate)
{
//session.photonRoomId = $"{roomName}-hello-room-{sceneName}";
}
return;
}
}
Console.WriteLine($"Scene \"{sceneName}\" not found in room \"{roomName}\".");
}
private static void ApplyRandomPublicSubroom(RoomInstance session, RoomDBClasses.RoomRoot roomData, string roomName, bool isPrivate)
{
var publicSubrooms = roomData.SubRooms
.Where(sub => sub.Accessibility == RoomDBClasses.RoomAccessibility.Public)
.ToList();
if (publicSubrooms.Count == 0)
{
Console.WriteLine($"No public subrooms found for \"{roomName}\".");
return;
}
var selectedSubroom = publicSubrooms[random.Next(publicSubrooms.Count)];
session.subRoomId = (long)selectedSubroom.SubRoomId;
session.location = selectedSubroom.UnitySceneId;
if (!isPrivate)
{
//session.photonRoomId = $"{roomName}-hello-room-{selectedSubroom.name}";
}
}
}
}
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using System.Net.Http;
using System.Threading.Tasks;
using Newtonsoft.Json.Linq;
namespace Rec_rewild_live_rewrite.api.server
{
public class Steam
{
private static readonly HttpClient _http = new HttpClient();
public static async Task<SteamAccountInfo?> GetAccountInfoAsync(string steamId64)
{
if (string.IsNullOrWhiteSpace(steamId64))
return null;
var url = $"https://api.steampowered.com/ISteamUser/GetPlayerSummaries/v0002/?key={ConfigRewild.SteamAPIKey}&steamids={steamId64}";
var response = await _http.GetAsync(url);
if (!response.IsSuccessStatusCode)
return null;
var json = JObject.Parse(await response.Content.ReadAsStringAsync());
var player = json["response"]?["players"]?.First;
if (player == null)
return null;
return new SteamAccountInfo
{
SteamId = steamId64,
PersonaName = player["personaname"]?.ToString(),
ProfileUrl = player["profileurl"]?.ToString(),
Avatar = player["avatarfull"]?.ToString()
};
}
}
public class SteamAccountInfo
{
public string SteamId { get; set; } = "";
public string? PersonaName { get; set; }
public string? ProfileUrl { get; set; }
public string? Avatar { get; set; }
}
}
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using System;
using System.Security.Cryptography;
using System.Text;
using Microsoft.AspNetCore.Mvc;
using Newtonsoft.Json;
using static Rec_rewild_live_rewrite.api.server.Classes.db_class.EventDBClasses;
namespace Rec_rewild_live_rewrite.api.server
{
public class Utils
{
private static readonly Random rng = new Random();
private static readonly char[] _chars = "ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789".ToCharArray();
private static readonly byte[] Key = Convert.FromBase64String("f8Z7Xgkz7PzBvZ93YjNfYpNfwysNMLA5xkKYY+6IE1s=");
private static readonly byte[] IV = Convert.FromBase64String("GxCptCkqNh8W2MnA7bAYzA==");
public static string EncryptAes(string plainText)
{
using var aes = Aes.Create();
aes.Key = Key;
aes.IV = IV;
using var encryptor = aes.CreateEncryptor();
using var ms = new MemoryStream();
using (var cs = new CryptoStream(ms, encryptor, CryptoStreamMode.Write))
using (var sw = new StreamWriter(cs))
sw.Write(plainText);
return Convert.ToBase64String(ms.ToArray());
}
public static string DecryptAes(string encryptedBase64)
{
using var aes = Aes.Create();
aes.Key = Key;
aes.IV = IV;
using var decryptor = aes.CreateDecryptor();
using var ms = new MemoryStream(Convert.FromBase64String(encryptedBase64));
using var cs = new CryptoStream(ms, decryptor, CryptoStreamMode.Read);
using var sr = new StreamReader(cs);
return sr.ReadToEnd();
}
public static int Next(int min, int max)
{
byte[] randomBytes = new byte[4];
RandomNumberGenerator.Fill(randomBytes);
int secureRandomNumber = BitConverter.ToInt32(randomBytes, 0);
while (secureRandomNumber < min && secureRandomNumber >= max)
{
secureRandomNumber = BitConverter.ToInt32(randomBytes, 0);
}
int randomNumber = Guid.NewGuid().ToByteArray().Sum(b => b) % max;
while (randomNumber < min && randomNumber >= max)
{
randomNumber = Guid.NewGuid().ToByteArray().Sum(b => b) % max;
}
int randomNumber1 = Math.Abs(Environment.TickCount % max);
int output = randomNumber1 + randomNumber + secureRandomNumber;
output = Math.Min(output, min);
output = Math.Max(output, max);
return output;
}
public static string GenerateShortCode(int length = 6)
{
return new string(Enumerable.Range(0, length)
.Select(_ => _chars[rng.Next(_chars.Length)]).ToArray());
}
public static string GetRandomString(int len = 16)
{
const string chars = "AaBbCcDdEeFfGgHhIiJjKkLlMmNnOoPpQqRrSsTtUuVvWwXxYyZz0123456789";
return new string(Enumerable.Repeat(chars, len)
.Select(s => s[rng.Next(s.Length)]).ToArray());
}
public static int IndexOf(byte[] haystack, byte[] needle, int startIndex = 0)
{
for (int i = startIndex; i <= haystack.Length - needle.Length; i++)
{
bool match = true;
for (int j = 0; j < needle.Length; j++)
{
if (haystack[i + j] != needle[j])
{
match = false;
break;
}
}
if (match)
return i;
}
return -1;
}
public static byte[]? ParseData(byte[] data, string fieldName, out bool parsed)
{
parsed = false;
try
{
var boundaryStart = Encoding.ASCII.GetString(data, 0, Math.Min(200, data.Length))
.Split('\n')[0]
.Trim();
if (string.IsNullOrEmpty(boundaryStart))
{
Console.WriteLine("Failed to detect boundary");
return null;
}
string boundary = boundaryStart;
string header = $"name=\"{fieldName}\"";
int headerIndex = Utils.IndexOf(data, Encoding.ASCII.GetBytes(header));
if (headerIndex == -1)
{
Console.WriteLine($"Field {fieldName} not found in multipart data");
return null;
}
int startOfFile = IndexOf(data, new byte[] { 13, 10, 13, 10 }, headerIndex);
if (startOfFile == -1)
{
Console.WriteLine("Malformed multipart content, missing CRLF after headers");
return null;
}
startOfFile += 4;
byte[] boundaryBytes = Encoding.ASCII.GetBytes("\r\n" + boundary);
int endOfFile = Utils.IndexOf(data, boundaryBytes, startOfFile);
if (endOfFile == -1)
{
Console.WriteLine("Failed to locate boundary end");
return null;
}
int fileLength = endOfFile - startOfFile;
if (fileLength <= 0)
{
Console.WriteLine("File length invalid");
return null;
}
byte[] fileBytes = new byte[fileLength];
Buffer.BlockCopy(data, startOfFile, fileBytes, 0, fileLength);
parsed = true;
return fileBytes;
}
catch (Exception ex)
{
Console.WriteLine($"[Images.ParseData] Exception: {ex}");
parsed = false;
return null;
}
}
public static ContentResult Error(string error)
{
return new ContentResult()
{
Content = JsonConvert.SerializeObject(new
{
success = false,
error = error,
value = (string?)null
}),
ContentType = "application/json",
StatusCode = 200
};
}
public static ContentResult ErrorRoom(string errorId, string error)
{
return new ContentResult()
{
Content = JsonConvert.SerializeObject(new
{
Success = false,
Value = (string?)null,
ErrorId = errorId,
Error = error,
}),
ContentType = "application/json",
StatusCode = 200
};
}
public static ContentResult ErrorEvent(EventResults errorresult)
{
return new ContentResult()
{
Content = JsonConvert.SerializeObject(new
{
Result = errorresult,
TagModifyResult = (string?)null,
PlayerEvent = (string?)null,
}),
ContentType = "application/json",
StatusCode = 200
};
}
public static List<string> Nouns = new List<string>()
{
"Erm", "Admin", "AuraPoints", "Fortniter", "RecCon", "Bat", "Bear", "Bee", "Buffalo", "Butterfly",
"Capybara", "Cat", "Caterpillar", "Chameleon", "Cheetah", "Chicken", "Chimpanzee", "Cobra", "Coyote",
"Crane", "Cricket", "Crow", "Deer", "Boi", "Dolphin", "Donkey", "Windows98", "pingul", "Eagle", "Echidna",
"Elephant", "Elk", "dic", "Ferret", "Flamingo", "Fish", "memey", "Frog", "Gazelle", "Giraffe", "e12354",
"Meme", "GorillaTag", "Hamster", "Jit", "Hippo", "Horse", "Hyena", "Iguana", "Jumbotron", "Jellyfish",
"Gyat", "Kitten", "Top10BestFeet", "Youtube", "mac_os", "AAAAAAAAAA", "Blud", "Llama", "RecNet", "Monkey",
"Moose", "Mouse", "Mule", "Newt", "VBucks", "Opposum", "Ostrich", "Otter", "Owl", "Oyster", "Panda",
"Panther", "Parrot", "Penguin", "P34", "Pigeon", "Piranha", "Platypus", "Pony", "Minecraft", "Puppy",
"Quail", "Emo", "bena.png", "Salmon", "Scorpion", "Seal", "Shark", "Sheep", "Sloth", "Snail", "Bozo",
"Squirrel", "urmum", "NintendoSwitch", "Wii", "wat_time", "Roach", "Turtle", "Turkey", "Wii_U", "helpme",
"Walrus", "Whale", "Github", "Yes_fade", "Zone"
};
public static List<string> Adjectives = new List<string>()
{
"Adorable", "BitCoin", ":3", "Underground", "Aimless", "Alert", "FanumTaxed", "Alone", "Broken",
"Beautiful", "Bored", "Brave", "Scratched", "Busy", "Calm", "Carefree", "Careless", "Caring", "Charming",
"Cheerful", "Clever", "Clumsy", "Bugcrowd", "Cowardly", "Cozy", "Crabby", "Cranky", "Crawling",
"Creaky", "Creative", "Crispy", "DexCryptic", "Doxxed", "Delightful", "Determined", "Burning", "Dull",
"Eager", "Elated", "Emotional", "Enchanting", "Encouraging", "Endless", "Energetic", "Enthusiastic",
"Excited", "FNAF", "Fantastic", "Fastidious", "Fine", "Fluttering", "Fragrant",
"Friendly", "AAAAAAAAA", "Funny", "Fussy", "Fuzzy", "Generous", "Gentle", "Drunk", "Splooty", "Glorious",
"Glowing", "Good", "Grand", "Great", "Greedy", "Grimy", "Happy", "Hardworking", "Hasty", "Healthy",
"Heavy", "Helpful", "Hilarious", "Hopeful", "Icy", "Important", "Inquisitive", "Jolly", "Joyful",
"Joyous", "Kind", "Lazy", "Lively", "Loud", "Lovely", "Loyal", "Lucky", "Luminous", "Lumpy", "Majestic",
"Meek", "Melodic", "Mighty", "Moody", "Nice", "Nimble", "Odd", "Optimistic", "Perfect", "Pervasive",
"Pleasant", "Plucky", "Plush", "Polite", "Practical", "Proud", "Quick", "Quiet", "Rapid", "Redolent",
"Reliable", "Relieved", "Royal", "Skid", "Scared", "Hangar", "Sensible", "Sensitive", "Shining",
"Shrill", "Silly", "Sincere", "Sizzling", "Sleepy", "Smiling", "Smooth", "Snug", "Soaring", "Sparkling",
"Speedy", "Spiky", "Splendid", "Spoiled", "Steaming", "Still", "Strict", "Stuffed", "Sturdy",
"Successful", "Surprised", "Swift", "Taciturn", "Tense", "Gay", "Trans", "Thrifty", "Tough",
"Tricky", "Godly", "Twerking", "Racist", "Rec", "Victorious", "Wild", "Wise", "W",
"Wonderful", "Worried", "Skibidi", "Zesty", "Zealous", "Skibiti", "Hot"
};
public static List<string> imgs = new List<string>()
{
"DefaultProfileImage"
/*"DefaultImg.png",
"DefaultImgPink.png",
"DefaultImgPurple.png",
"DefaultImgRed.png",
"DefaultImgRainbow.png",
"DefaultImgGreen.png",
"DefaultImgOrange.png",
"DefaultImgYellow.png",
"DefaultImgLight.png"*/
};
public static string GetRandomName()
{
string adjective = Adjectives[rng.Next(Adjectives.Count)];
string noun = Nouns[rng.Next(Nouns.Count)];
int number = rng.Next(1000, 9999);
return adjective + noun + number;
}
public static string GetRandomImageName()
{
string img = imgs[rng.Next(imgs.Count)];
return img;
}
}
}
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using Newtonsoft.Json;
using Rec_rewild_live_rewrite.api.dbs;
using Rec_rewild_live_rewrite.api.server.Classes.db_class;
using System.Text;
namespace Rec_rewild_live_rewrite.api.server
{
public class Webhook
{
private static readonly Random rng = new Random();
public static void Send(ulong accid, string type, string title, string description, long color, string? imageUrl = null, ulong? roomid = null)
{
string? webhookUrl = type.ToLower() switch
{
"prod" => "https://discord.com/api/webhooks/REPLACEME/REPLACEME",
"admin" => "https://discord.com/api/webhooks/REPLACEME/REPLACEME",
"roomie" => "https://discord.com/api/webhooks/REPLACEME/REPLACEME",
"gaylog" => "https://discord.com/api/webhooks/REPLACEME/REPLACEME",
_ => null
};
if (string.IsNullOrEmpty(webhookUrl))
{
Console.WriteLine($"Invalid webhook type: {type}");
return;
}
player_data account = PlayerDB.GetFullAccount(accid);
bool dev = PlayerDB.CheckDevFlag(accid);
RoomDBClasses.RoomRoot? room = roomid.HasValue ? RoomDB.GetRoom(roomid.Value) : null;
string authorName = account?.player?.Username ?? "Unknown User";
if (dev)
{
//authorName += " [DEV]";
}
//string authorIcon = "https://example.com/icon.png";
var payload = JsonConvert.SerializeObject(new discord_content
{
content = "",
attachments = new List<string>(),
embeds = new List<discord_embed>
{
new discord_embed
{
title = title,
description = description,
color = (int)2067276,
thumbnail = room != null && !string.IsNullOrEmpty(room.ImageName) ? new { url = $"https://recrewild.oldrec.net/img/{room.ImageName}" } : null,
image = string.IsNullOrEmpty(imageUrl) ? null : new discord_embed_image { url = imageUrl },
author = new discord_embed_author
{
name = authorName,
icon_url = $"https://recrewild.oldrec.net/img/{account.player.profileImage}?width=80&cropSquare=true",
url = $"https://recrewild.oldrec.net/rewild_net/account/user/{account.player.Username}"
}
}
}
});
Console.WriteLine(
$"--- {title} ({type.ToUpper()}) ----------------------\n\n" +
$"{description}\n\n" +
$"----------------------------------");
ulong number = (ulong)rng.Next(1000, 999999999);
try
{
using var client = new HttpClient();
var content = new StringContent(payload, Encoding.UTF8, "application/json");
var response = client.PostAsync(webhookUrl, content).Result;
if (!response.IsSuccessStatusCode)
{
Console.WriteLine($"Failed to send webhook: {response.StatusCode} - {response.ReasonPhrase}");
}
}
catch (Exception ex)
{
Console.WriteLine($"Error sending webhook: {ex.Message}");
}
}
public class discord_content
{
public string? content { get; set; }
public List<discord_embed>? embeds { get; set; }
public List<string>? attachments { get; set; }
}
public class discord_embed
{
public string? title { get; set; }
public string? description { get; set; }
public long color { get; set; }
public object? thumbnail { get; set; }
public discord_embed_image? image { get; set; }
public discord_embed_author? author { get; set; }
}
public class discord_embed_image
{
public string? url { get; set; }
}
public class discord_embed_author
{
public string? name { get; set; }
public string? url { get; set; }
public string? icon_url { get; set; }
}
}
}